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Factions


mattt183
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Yes, its actually fairly simple.  You add a variable named Faction to the PlayerRec and then under the PlayerAttackPlayer sub routine add in a check that compares the two player's factions.  If they belong to the same faction then do not allow them to attack each other.  You could even do this with NPCs by adding the variable to the NpcRec and Npc Editor.
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