Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

[EO] Warping NPCs instead of Walking NPC


thezeus
 Share

Recommended Posts

(I solved this)

Answer:

Within modConstants make sure the following is set:

' Constants for player movement: Tiles per Second
Public Const MOVING_WALKING As Byte = 1
Public Const MOVING_RUNNING As Byte = 2

If it is different there will be npc warping instead of talking.
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...