Exvayate Posted February 12, 2011 Author Share Posted February 12, 2011 How can I change the beginning spawn point for a new player? If I have to change it through VB6 what should I edit?Also how can I make a scripted tile so when stepped on the player has a choice to change sprite looks? :o Link to comment Share on other sites More sharing options...
mitlark Posted February 12, 2011 Share Posted February 12, 2011 For the starting point, take a look at Classes.ini at the Server/data folder.As for the second question, take a look at the source tutorials, there is already one tut for that.http://www.touchofdeathforums.com/smf/index.php/topic,68426.0.htmlGood luck,L'ark Mitsinikos Link to comment Share on other sites More sharing options...
Guest Posted February 13, 2011 Share Posted February 13, 2011 Open up the Server Source and go into ModConstants. Search for:```Default starting location```And then edit what you need to. Link to comment Share on other sites More sharing options...
Exvayate Posted February 13, 2011 Author Share Posted February 13, 2011 Will I have to compile using VB6? Link to comment Share on other sites More sharing options...
Toranos Posted February 13, 2011 Share Posted February 13, 2011 With any edits you make to the source you have to compile. Link to comment Share on other sites More sharing options...
Exvayate Posted February 13, 2011 Author Share Posted February 13, 2011 I have run into another problem. And without thinking I made a new topic in the forum… *facepalm*Anyways, I edited the source and I get errors saying that I have invalid variables which I never messed around with. Link to comment Share on other sites More sharing options...
Guest Posted February 13, 2011 Share Posted February 13, 2011 You probably need to install service pack 5 and 6, just go into Project then Components and scroll down until you find Microsoft Common Controls 5.0 and 6.0, and install those. Link to comment Share on other sites More sharing options...
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