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Npc conversations. RPG-like.


Pandy
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@Pandy:

> Bump

It hasn't been so long.

Anyway, just send a packet from the server to the client with the NPC's say message. Then make it appear (on a form or covering the chatbox; your choice). Then have the client respond with which response they picked (each with an id, like 1, 2, 3, etc). The server can then reply appropriately with a Select Case.
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