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Stats….


Orunu
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ok so for one of my ideas a "rebirth" system i want to have it so that

```
If Rebirth = True
  stat points per level * some number
Else
  normal stats per level

```
so how would i go about finding were the stat points u get per level are?
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mmk so then if i were to make a Rebirth system it would be something like this?

```
If Rebirth = true
Call SetPlayerPOINTS(index, GetPlayerPOINTS(index) + 3 * 2)
Else
Call SetPlayerPOINTS(index, GetPlayerPOINTS(index) + 3)
end If
[code][/code]
```
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Yeah something along those lines, i'm not sure where you're declaring rebirth and where it's value is coming from but you should probably have a rebirth variable saved for each player to see if they have been reborn (so you'd need to save it in their player file) then check if that individual players rebirth was equal to true or false.
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well im just curious havn't done anything with it yet im the in the midst of reading sams learn vb6 in 21 days so after i read that and have an understanding of vb6 is when i'll do all this i was just curious on how i would do that with the stats
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