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Some little bugs…


BoDu
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  Robin i whould like to ask you something, i made a 3 frames attack but it works only for the player client, if i play there character animation go right but if another player attack right beside me i don't see his animation.
  Here its the code.
```
    If Player(Index).AttackTimer + (attackspeed / 4) > GetTickCount Then
        If Player(Index).Attacking = 1 Then
            Anim = 4
        End If
    ElseIf Player(Index).AttackTimer + (attackspeed / 3) + 100 > GetTickCount And Player(Index).Attacking = 1 Then Anim = 3
    ElseIf Player(Index).AttackTimer + (attackspeed / 2) + 200 > GetTickCount And Player(Index).Attacking = 1 Then Anim = 1
    Else
```
Another think its that if a player don't have his audio drivers instaled or they don't have a sound card they can't open eo.
  I puted on ' ini ds and it worked after that. Its there another way to avoid rte if they don't have a sound card or drivers instaled ?

Thanks in advance.
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