Domino_ Posted May 17, 2011 Author Share Posted May 17, 2011 Hey! Can someone give a tutorial about how to add that if npc is shop keeper than if i speak with him than opens shop? Do i need just copy from tile code and add in npc shop keeper code? Link to comment Share on other sites More sharing options...
Craselin Posted May 17, 2011 Share Posted May 17, 2011 I'm not exactly sure, but I may be able to help you if you post the code for opening the shop with a tile Link to comment Share on other sites More sharing options...
Domino_ Posted May 17, 2011 Author Share Posted May 17, 2011 It's somewhere in client.vbe but i need when jou press ctrl on shop keeper npc you open shop window.Like in Server side addCall ShopWindow(attacker, Trim$(Npc(npcNum).AttackSay), npcNum)in shopkeeper code. but i need this call code tutorial, how to add it..p.s.like in http://www.touchofdeathforums.com/smf/index.php/topic,68317.0.html only open shop not speech window. Link to comment Share on other sites More sharing options...
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