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Repairing


Piteq
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Hi. I have question: how to reverse effect of resources? Example of resoruce:

I See tree. I can't walk on it, but when i chop down tree, i can walk on it.

But i want to make something like that:

I have wall with hole. I can walk through the hole, but when i repair it, I cant walk because there is no hole!

I know i'm bad in English i trying to write this very simple. Thanks for Help. Piteq
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I cant understand Temp… but i use example of building... :

I see place to build house. I can walk on it. But when  I hit Ctrl and build house i cant walk on it. Are you understand??  :embarrassed:

And I don't want to edit resources. I want to make another Atributte. Please HELP!  :sad:

Thanks  :cheesy:
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i think he want a block attribute to be placed at that tile when he hits ctrl

Warning - while you were typing a new reply has been posted. You may wish to review your post.

@BabyJesus95:

> So you want a scripted tile, that when there is nothing there, you can walk on it, but then if you hit ctrl, or do something to it, you cant walk on it any more?

Warning - while you were typing a new reply has been posted. You may wish to review your post.

@Piteq:

> @BabyJesus95 YES! That's right. How to do this?

i sure am slow
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blkcrow: No… I want this : @BabyJesus95:

> So you want a scripted tile, that when there is nothing there, you can walk on it, but then if you hit ctrl, or do something to it, you cant walk on it any more?
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