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Looking for Coders and Mappers :D


st0rqu3
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![](http://filebeam.com/13f3cfabf28a68f5d65794350adf5a57.jpg)

**Storyline:**
_Our history…....a tragedy, perhaps those statements are one. The land as we know it came about countless millenniums ago, our ancestors were outcasts of Midgard and a land as wretched as this would have seemed as much of a home as they had wished for. Settlements were made and life continued, but such peace could not last long, for, we were not alone. Knowing our race and the exploitation we cast unto our homelands, it is safe to presume that we had triggered a power that we could not control. And that period of darkness and bloodshed has been kept a secret from us by the Templar Society, the remnants of the grand war. You were always a curious mind....the truth is yours to know but, will you brave it?_

**Classes:**
_Warrior(DPS/Tank)
-The mighty warrior wields heavy armor and weaponry of strange shapes and sizes. His strength allows him to deal immense damage unto his enemies.
Wizard(DPS)
-The crafty wizard specializes in spells and lightweight equipment for high mobility to aid him in dealing heavy damage unto groups of enemies.
Druid(Healer/DPS)
-Druids are people devoted to nature and so, poses nature's gift, the ability to heal their comrades in battle and when needed, call upon the forces of nature to deal devastation upon everything in their path.
Paladin(Tank/Healer)
-The paladins are priests who have been taught in the arts of war, creating a lethal combination between a holy man devoted to healing and an ancient of war._

**Screenshots:**
![](http://filebeam.com/33a2079e35c19e998f7ece054b276baa.jpg)
Elysia Village, the first town (The actual town will be on the next map (through the gate uptop))

![](http://filebeam.com/cec978e9a42d5d54e50c4ae2477104e2.jpg)
Elysia Forest, the players will start encountering monsters + beginning quests area.

![](http://filebeam.com/a11487ff25db26ecf15e1117d3434cd9.jpg)
Southern Kel'darim Mine, the players will slowly be introduced to skills this area is also adjacent ot the junction between the Elysia Grasslands and The Kel'darim Desert.

![](http://filebeam.com/bb354e61116745c952cac0bb72a44bb7.jpg)
The inn serves as the area that will introduce the player to the game, leading him/her off into quest areas and the first merchant/banker will be found here.

**Factions:**
The game will feature 4 different kingdoms: Elysia-The Human Kingdom, Kel'darim-The Dwarf Kingdom, Arcana-The Elven Kingdom and The Devastation-The Kingdom of Darkness.

**Planned Features:**

* Guild System
* 100+ Animated Spells (Heal, Tele, Morph, Damage)
* 6 Epic Dungeons (4 Mid Difficulty, 2 Heroic)
* Animated Combat?
* 100+ Breathtaking Quests Following An Epic Storyline
* 3 Types Of Resources To Gather/Trade
* Custom Gui? (Minimap)

**What Positions Are Needed:**

Mappers:
The mappers will be faced with the task of creating colorful/beautiful and interesting maps for the game.
Developers:
The developers will be adding new features to the game via source editing (VB6).
Pixel Artists:
Pixel artists will aid in creation of items/icons/paper-dolls and converting existing images into paper-dolls.
Story Writers:
Players love a good interesting story-line, the story writers will plan out quests/dungeon quests/the storyline and just about everything that involves dialogue with a player.

_A bit about me:
I've been working with Eclipse Origins for around two months now and so far it doesn't cease to impress me. I am mainly a "Story Writer", but do some mapping and programming. (The screenshots provided feature my small amount of mapping skill xD) I am very dedicated to what i start and will not give up on this project nomatter how hard it will get and am looking to build a team with similar mind-sets._

If you are interested, contact me at  [email protected]
(Or just leave a reply here <3)
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You really need to sort your game out from what I see.

You're using a pre-made GUI (Which you didn't bother to finish), RMXP graphics (Which have been done countless times), mis-matched health, mana and experience bars, the mapping needs improving tenfold, the game name is just [Gibberish] Online like every game we see on here, you haven't modified Origins and you've used ultra-generic classes.

You don't seem to be contributing anything to the project, either. You need to get some more experience before even attempting a game.
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