Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Anybody has a tutorial for Simple Fringe/Layer Animations?


Mondo
 Share

Recommended Posts

Hey guys,

Anybody has a tutorial for Simple Fringe/Layer Animations?

I'm not that well versed on DX7 and while I somewhat understand the logic behind the layers it still eludes me how I'd make an extra layer and have it switch on and off during the map tile build.

From what I've read on the code the Layers are numbered, hence if I add a new layer it would be the next available number. And I'd need to change the MapLayer Public Enumeration to include that new Animation Layer.

Don't think I really need to mess with MapEditorMosueDown because it grabs automatically the layer number you're on.

And I don't think I'd need to mess with the savemap functions, because the new MapRec Type does not change.

So it would only be a matter of knowing where in the Render Graphics function I should call for a function that draws of the animation layer, and how I time it so it flickers.

Any thoughs? Am I remotely close to what it need to be done?
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...