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Ruins of Hell

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Posts posted by Ruins of Hell

  1. @Oloty:

    > Constructive Criticism: Get a [real web host that gives you a .com or .net thats cheap](http://www.hosting24.com) and if you want I can let you use my vBulletin software if you advertise me atleast once on website.
    >
    > Randomness: Whoop da XD :cheesy: :embarrassed: :huh: :sad: :P ;) :afro: :azn: :cry: :evil: :icon_alabanza: :icon_alabanza: :icon_beer: :icon_crap: :icon_meditation: :icon_music: :icon_surprised: :kiss: :lipsrsealed: :rolleyes: :renzo: shiz

    Great, more spam.

    I like how the logo bounces back into place :) . It looks really cool, did you make it yourself?
  2. Well, in most MMOs, priest kill anyways. I mean, it's a game.

    But my point is the Priest also has spells from his starter class. So, a Unholy Priest would still know some basic heals. However a Holy Priest could out heal him with more powerful healing spells.

    Likewise, the Holy Priest would know a basic curses. Because, a Priest that can only heal is worthless ingame because they are restricted to healing. However, a Shadow Priest could out-damage a Holy Priest.
  3. I think that classes are needed, but they should not be limited to doing only one thing.

    For example, let's say I make a priest in your game.

    Now, I get a little taste of each, so now I know these spells:

    Smite
    Shadow Curse
    Minor Heal

    As I go on, I can choose to go into the following class:

    Attack Priest
    Unholy Priest
    Holy Priest

    See, from the class Priest, I made three seperate classes. Each one possesing their own unique powers.
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