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Ruins of Hell

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Posts posted by Ruins of Hell

  1. Check the FAQ:

    > A: /help, /info, /who, /fps, /fpslock, /stats, /party, /join, /leave, /admin, /kick, /loc, /warpmeto, /warptome, /warpto, /setsprite, /mapreport, /respawn, /motd, /banlist, /ban, /edititem, /editanimation, /editnpc, /editresource, /editshop, /editspell, /editmap, /setaccess, /destroybanlist, /debug
  2. @chamster:

    > Can't find BltAnimation…. using EO3

    Please specify what version you are using from now on. Generally I assume either v2 or v2.3.

    Anyway, the appropriate sub is now Sub DrawAnimation.
  3. @natman777:

    > I remember I put the xp lvl at 9999999 lol
    > and how do I make a new map?

    Do /warpto # , where # is the map number you want to warp to.

    @natman777:

    > How do I talk to people?

    Press 'Control'. They must be Friendly and have one in each stat.

    @natman777:

    > How do I move npcs?
    > sorry im being sooo annoying :/

    The NPCs will move by themselves.

    Also, please do not post more than once in a row. Instead use the 'Modify' link at the top-right of every post.
  4. @natman777:

    > oh how do I link maps so I can go to another part of the map so like when I walk in a cave I go to a cave place
    > and why did I receive a msg that said overload then the game shut off???

    /editmap > Properties > "Up, Down, Left and Right". Just type in the map number.

    I don't know why you received that error, you are going to have to be more specific on what you did leading up to it.
  5. @natman777:

    > do i type that in chat or console and how do I add prefixs to names so befor my name I can have Owner
    > ???

    Type that in the chat (client-side). You need admin access.

    [You could follow this tutorial to add [GM] and [MOD] tags.](http://www.touchofdeathforums.com/smf2/index.php?topic=72727.0) However you **must** get Visual Basic 6 [as detailed in this link](http://www.touchofdeathforums.com/smf2/index.php/topic,68399.msg736833.html#msg736833).
  6. @jcsnider:

    > On a side-note it would be nice to hear some of the thoughts of the other admins on this forum… it isn't just Socuine and I. XD

    I generally abstain from these topics because I'm terrible with design, but:

    I wish the color of the bar (Admin | Moderator | … | Logout) was more subtle. The date and time is unimportant and shouldn't be bolded (because bolding in this case REALLY sticks out).

    Other than that I think it looks neat.
  7. @natman777:

    > How do I edit the maps and npcs???

    You need administrator access ([Step 7 of this](http://www.touchofdeathforums.com/smf2/index.php/topic,68360.msg736593.html#msg736593)).

    All edit commands (type in shoutbox, press enter):
    /edititem, /editanimation, /editnpc, /editresource, /editshop, /editspell, /editmap

    Alternatively, open up the admin panel (/admin or Insert).
  8. You should fix the following:

    @Soul:

    > ```
    > Private Sub LoadMap(ByVal SFileName As String)
    >     Dim filename As String
    >     Dim F As Long
    >     filename = App.Path & "\old\" & SFileName
    >     F = FreeFile
    >     Open filename For Binary As #F
    >     Get #F, , OldMap
    >     Close #F
    > End Sub
    >
    > ```
    >
    > >! Your Sub LoadMap is incorrect. Eclipse uses a dynamic array for the tiles, to allow elastic x and y. Your Sub LoadMap attempts to shove in the data with no regards for the dynamic array. For a correct way to do so, look at server:modDatabase.bas:993-1038.
    > >! If you need further clarification, just ask.
  9. ```
                    picInventory.Visible = False
                    picCharacter.Visible = False
                    picSpells.Visible = False
                    picOptions.Visible = False
                    picParty.Visible = False

    ```
  10. @Faulty:

    > i posted them soul

    What version of Eclipse are you using? I looked through both 2.3 and 2.0, but I couldn't find it.

    If you're using v3, try using v2.3 and check if it works.
  11. Well Joost has a system for threat [over here](http://www.touchofdeathforums.com/smf2/index.php?topic=79657.0). Perhaps you could adapt this to award the spoils to the player who has the highest threat.
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