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Jooshua6

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Everything posted by Jooshua6

  1. This tutorial will show how to make screen shots this is a small tut because taking screenies is easy ok so first find the print screen(prt scr) button. ![](http://img341.imageshack.us/img341/4841/keyboard.png) lets take an example we will take a picture of your game so first go to spot you want to take a screen shot of then press the print screen button. then go into paint and paste it in this is what u should get but with your picture ![](http://img200.imageshack.us/img200/9503/screen1o.png) and then you save and you are done! Ok now to take screenies of only one window you do the same exact thing but once you have the window you want to take a pic of you hold alt+print screen, shift+print screen,or ctrl+ print screen and you should get this ![](http://img195.imageshack.us/img195/269/screen2v.png) you can edit the screenies in paint same place u pasted in Summary: print screen=screenie of whole screen alt+print screen=screenie of selected window http://www.touchofdeathforums.com/smf/index.php/topic,17762.0.html use this to upload a pic you can also use imageshackhttp://www.touchofdeathforums.com/smf/index.php/topic,17762.0.html that is link to upload tutorial you can also use imageshack which you don't need to make an account
  2. hippo are u talking about the oracle?
  3. @TT: > Good luck! Maybe after all that you can edit this thread with links to the tuts you found helped the most! I don't take the time to read them because I don't know where to start. At all. I will do that
  4. this isn't really like a topic i am just going to say that i am gonna spend as long as i have to no matter how long and boring it is…i am going to read every single tutorial cause i am not to familiar i haven't really been reading tuts but when i did i was familiar with scripting so now ima do every tut. here i go *sigh* Note i will post wich ones helped the most so this can be more of a topic.
  5. Jooshua6

    Source edit

    k so i want to experiment with the source files how do i edit it?
  6. ok ``` ' Executes when a player steps onto a scripted tile. Sub ScriptedTile(Index, Script) Select Case Script Case 0 Call PlayerMsg(Index, "This scripted tile has no apparent use.", WHITE) Exit Sub Case 1 Select Case GetPlayerClass(Index) Case 0 Call PlayerMsg(Index, "Hello, young knight come forth.", YELLOW) Case 2 Call PlayerMsg(Index, "HEllo, young archer come forth.", YELLOW) Case 3 Call PlayerMsg(Index, "HEllo, young wizard come forth.", YELLOW) Case 4 Call PlayerMsg(Index, "Hello, young shaman come forth.", YELLOW) Case 5 Call PlayerMsg(Index, "HEllo, young summoner come forth.", YELLOW) End Select Case Else Call PlayerMsg(Index, "No tile script found. Please contact an admin to solve this problem.", WHITE) Exit Sub End Select End Sub ```
  7. when my friend trys to download game she gets binary dll error what does this mean?
  8. Jooshua6

    My GUI

    i mean i help make game i got warning for that too XD
  9. still has that rechid space ima try on a different class. yup that space still there!
  10. ok thats prbly y cause spaces in classes nopee thats not it none of the classes have spaces?ill post again my main.txt ``` ' Executes when a player steps onto a scripted tile. Sub ScriptedTile(Index, Script) Select Case Script Case 0 Call PlayerMsg(Index, "This scripted tile has no apparent use.", WHITE) Exit Sub Case 1 Call PlayerMsg(Index, "Hello, young " & GetVar("Classes\Class" & GetPlayerClass(Index) & ".ini", "CLASS", "Name") & " come forth.", YELLOW) Case Else Call PlayerMsg(Index, "No tile script found. Please contact an admin to solve this problem.", WHITE) Exit Sub End Select End Sub ```can you plz check over evrything in there plz cause this is taking to long for a puny script k thanks
  11. still space i am missing weird lol
  12. dude it still has that space did i do it wrong? ``` ' Executes when a player steps onto a scripted tile. Sub ScriptedTile(Index, Script) Select Case Script Case 0 Call PlayerMsg(Index, "This scripted tile has no apparent use.", WHITE) Exit Sub Case 1 Call PlayerMsg(Index, "Hello, young " & Trim(GetPlayerClassName(Index)) & " come forth.", YELLOW) Case Else Call PlayerMsg(Index, "No tile script found. Please contact an admin to solve this problem.", WHITE) Exit Sub End Select End Sub ```
  13. so i replace that with:``` Call PlayerMsg(Index, "King:Hello, young " & GetPlayerClassName(Index) & "come forth to me.", YELLOW) ```
  14. ok ill try that still doing same thing?
  15. works fine thanks so much :) what the? ![](http://i767.photobucket.com/albums/xx319/jooshua6/chat.jpg)
  16. ok thanks ima use last one thanks :) nvm
  17. really ok thanks so much ima try that and see if it works so it should be like this? ``` ' Executes when a player steps onto a scripted tile. Sub ScriptedTile(Index, Script) Select Case Script Case 0 If GetPlayerClass(Index) = 0 Then Call PlayerMsg(Index, "Hello, young knight come forth.", YELLOW) ElseIf GetPlayerClass(Index) = 2 Then Call PlayerMsg(Index, "HEllo, young archer come forth.", YELLOW) ElseIf GetPlayerClass(Index) = 3 Then Call PlayerMsg(Index, "HEllo, young wizard come forth.", YELLOW) ElseIf GetPlayerClass(Index) = 4 Then Call PlayerMsg(Index, "Hello, young shaman come forth.", YELLOW) ElseIf GetPlayerClass(Index) = 5 Then Call PlayerMsg(Index, "HEllo, young summoner come forth.", YELLOW) End If End Select End Sub ```
  18. ok ``` ' Executes when a player steps onto a scripted tile. Sub ScriptedTile(Index, Script) Select Case Script Case 0 If GetPlayerClass(Index) = 0 Then Call PlayerMsg(Index, "Hello, young knight come forth.", YELLOW) ElseIf GetPlayerClass(Index) = 2 Then Call PlayerMsg(Index, "HEllo, young archer come forth.", YELLOW) ElseIf GetPlayerClass(Index) = 3 Then Call PlayerMsg(Index, "HEllo, young wizard come forth.", YELLOW) ElseIf GetPlayerClass(Index) = 4 Then Call PlayerMsg(Index, "Hello, young shaman come forth.", YELLOW) ElseIf GetPlayerClass(Index) = 5 Then Call PlayerMsg(Index, "HEllo, young summoner come forth.", YELLOW) End If Call PlayerMsg(Index, "This scripted tile has no apparent use.", WHITE) Exit Sub Case Else Call PlayerMsg(Index, "No tile script found. Please contact an admin to solve this problem.", WHITE) Exit Sub End Select End Sub ```
  19. so i leave case 0 empty? can you show me how it should be like a pic or screen shot or something please!
  20. can you plz see if i did this right? link to photo: http://i767.photobucket.com/albums/xx319/jooshua6/main.jpg
  21. thanks so much ok i'm a post link to newest download if you have a problem with it tell me i am logged in. Link:
  22. Story: In this town… mysterious things happen at night... when the moon raises high into the sky. The dead raise from their graves... and evil reeks havok upon the villages. This world needs heros to stop this madness... one level at a time! Choose your class and begin an epic journey to become the best hero you can be! Slay monsters, defeat bosses and epics. When you feel up to the challenge, fight other heros in a quest to see who is the better knight. Depending on the time of day or night, more and more different mobs and bosses spawn, so be on the lookout. Grab a bunch of friends and party up to go fight these guys! You think you got what it takes to be a true knight? Click downloads and download the game! Info/Summary: Well this game has many classes instead of the basic (wizard warriror and arhcer) this game has knight=A Knight is a mighty character. Wizard= character that casts spells. archer=bow and arrow dark knight= same as knight shaman=healing spells summoner=can summon mighty creatures berserker=very strong character shapeshifter= can trun into mighty creatures. Time Era: medieval ages Gameplay type: fantasy Features: we have a shapeshifter and summoner characters ours is in 32x32 wich like no one uses any more Screenshots: no screenshots yet sorry Anything else you need to put out, or extra info (website, forums): http://moonrising.webs.com/ mostly evrything is on that we need: really good scripters, tile makers, gui makers, sprite makers, item sprite maker, pd makers, etc...... pretty much anything that doesn't have to do with mapping basically the base of the game. thanks if you want to help just post what you can do and stuff... application format: skills/what you can do: active member: yes or no rate yourself on scale 1-10 why you want to help us in our game:
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