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edsantana

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Posts posted by edsantana

  1. i meant no disrespect  i am sorry. im  just stating  that you need to be more specific. anyway,
    if your willing to pay a couple of bucks, there are some guns for hire in this site. http://www.getacoder.com/
    the site is used mostly by web developers  but if you fill the guy in you can get some reasonable help.

    cumps
  2. if you dont have the time and your too lazy to learn advanced vb coding  why bother ?
    like you there are gazilions of people  with the idea " oh shit im gona make a naruto mmo ! " 

    it takes time and alot of good ideas, else your doomed to fail.
  3. If you have a server up and running, post some scpecs and screen shots mate.
    If you need crew for your development team  you must advertise your work, meaning, show what you already have, what your working on, and what are your main goals for your project.

    cumps
  4. **Objective :** Hide and Show the  Inventory/Party

    Hello guys.
    This little code modification is just it, small and simple, so it can help any new comer and people who are just starting to take the first steps in Vb.

    This follows the Logic Line of many games out there. If you click a button it shows you a frame, if you click the same button, while the same frame is open, it closes it. 

    **Logic path  :**
    " if not picX.Visible then  picX.visible = True 
    Else 
    if picX.Visible then picX.visible = False
    End if
    End if"

    **The Code :**  _*note this is all done client side *_
    Open your **frmMAIN** (code)  and find the **imgButton_Click** private sub.
    Find the select case within the sub and replace with the following code.

    ```
    Select Case Index
            Case 1
                If Not picInventory.Visible Then
                    ' show the window
                    picInventory.Visible = True
                    picCharacter.Visible = False
                    picSpells.Visible = False
                    picOptions.Visible = False
                    picParty.Visible = False
                    BltInventory
                    ' play sound
                    PlaySound Sound_ButtonClick
                Else
                If picInventory.Visible Then
                    'hide the window
                    picInventory.Visible = False
                    picCharacter.Visible = False
                    picSpells.Visible = False
                    picOptions.Visible = False
                    picParty.Visible = False
                End If
                End If
            Case 2
                If Not picSpells.Visible Then
                    ' send packet
                    Set Buffer = New clsBuffer
                    Buffer.WriteLong CSpells
                    SendData Buffer.ToArray()
                    Set Buffer = Nothing
                    ' show the window
                    picSpells.Visible = True
                    picInventory.Visible = False
                    picCharacter.Visible = False
                    picOptions.Visible = False
                    picParty.Visible = False
                    ' play sound
                    PlaySound Sound_ButtonClick
                        Else
                    If picSpells.Visible Then
                    ' Hide the window
                    picSpells.Visible = False
                    picInventory.Visible = False
                    picCharacter.Visible = False
                    picOptions.Visible = False
                    picParty.Visible = False
                        End If
                End If
            Case 3
                If Not picCharacter.Visible Then
                    ' send packet
                    SendRequestPlayerData
                    ' show the window
                    picCharacter.Visible = True
                    picInventory.Visible = False
                    picSpells.Visible = False
                    picOptions.Visible = False
                    picParty.Visible = False
                    ' play sound
                    PlaySound Sound_ButtonClick
                    ' Render
                    BltEquipment
                    BltFace
                Else
                    If picCharacter.Visible Then
                    ' Hide Window
                    picCharacter.Visible = False
                    picInventory.Visible = False
                    picSpells.Visible = False
                    picOptions.Visible = False
                    picParty.Visible = False
                    End If
                End If
            Case 4
                If Not picOptions.Visible Then
                    ' show the window
                    picCharacter.Visible = False
                    picInventory.Visible = False
                    picSpells.Visible = False
                    picOptions.Visible = True
                    picParty.Visible = False
                    ' play sound
                    PlaySound Sound_ButtonClick
                Else
                    If picOptions.Visible Then
                    ' Hide window
                    picCharacter.Visible = False
                    picInventory.Visible = False
                    picSpells.Visible = False
                    picOptions.Visible = False
                    picParty.Visible = False

                End If
                End If
            Case 5
                If myTargetType = TARGET_TYPE_PLAYER And myTarget <> MyIndex Then
                    SendTradeRequest
                    ' play sound
                    PlaySound Sound_ButtonClick
                Else
                    AddText "Invalid trade target.", BrightRed
                End If
            Case 6
                If Not picParty.Visible Then
                    ' show the window
                    picCharacter.Visible = False
                    picInventory.Visible = False
                    picSpells.Visible = False
                    picOptions.Visible = False
                    picParty.Visible = True
                    ' play sound
                    PlaySound Sound_ButtonClick
                Else
                    If picParty.Visible Then
                    ' Hide Window
                    picCharacter.Visible = False
                    picInventory.Visible = False
                    picSpells.Visible = False
                    picOptions.Visible = False
                    picParty.Visible = False

                End If
                End If

        End Select
    ```
    et voila ! its done. Compile and test it.  remember allways keepbackups, if you fail try again.

    *Hardcore members, please forgive me if this is a repost, and if you find any errors please tell me .

    Have Fun.  ;)
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