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Sealbreaker

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Posts posted by Sealbreaker

  1. I personally enjoyed learning java the most because you can do alot with just the standard libraries that come with it. But in the end it doesnt matter as long as you just DO something and learn stuff about syntax etc. by doing so.

    Have fun!

    -seal
  2. > So ich bastle gerade an meiner Engine…
    >
    > Heute habe ich meinen PC zurück gekriegt... leer
    >
    > alles gelöscht und ich konne, auf grund eines von blauen streifen durchzogenen Bildschirms, kein Backup auf einem anderen PC speichern was bedeuted
    >
    > Alles nochmal machen oder beinahe alles...

    Hast du versucht die Festplatte herauszunehmen und sie mit nem Adapter (wie sie teils in externen Festplatten verwendet werden) an einen anderen PC anzuschließen? Wenn die Festplatte nicht an sich kaputt ist lässt sich so quasi alles retten…. Viel Glück dabei das ganze neu zu machen, hoffe es war nicht zu viel verlorengegangene Arbeit...

    - Seal
  3. When trying to log in and getting to the point where it tells you that the entered data isn't correct I can't click the "back"-button where the text is. Maybe fix that ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/biggrin.png)

    Design etc. already looks really good.

    Keep going,

    -seal
  4. - You're mixing tilesets (Btw, the 3d-looking one looks like shit)

    - Your mapping is pretty bad

    - Your story is just 2 lines long…

    - Your classes aren't any further explained

    - Why would I play your game? Any features that could get me to play it? No? Bad.

    If you read a presentation of a game but still know nothing about that game - Something is wrong.

    Try to improve this, please (Maybe look at some stickies... Or just other presentations that are obviously better than yours...).

    Good luck,

    -seal
  5. Random impressions of your game:

    - Make the player able to end the conversations by moving away or pressing a key.. This is by far more convenient than having to click every time

    - nice graphics and also nice way of introducing the player to the game (the dialogue)

    - I like that the npc's and your character can say stuff via bubble

    - The guy in the beginning calls it a "fishing spear" after instructing you to buy a fishing rod (which it is). Maybe fix that

    - Maybe add a visual representation (the red thing going down or shaking) to fishing… Would be a nice addition and maybe that you take the fish on the line by pressing ctrl again (and no window instead)

    - Checkpoints are good

    - I don't know how to activate stuff in my hotbar via keys! ( is the chat always activated? this should be fixed...)

    - Still can't use skill even though i'm not writing into the chat anymore..

    - When I add points to agility it says +intelligence and vise versa (it's swapped)

    - Mining the rock didn't work, I had to rearrange my inventory in order to break it

    - What does throwing money into the well give me? I threw 110gil into it... nothing happened I guess?

    - Why would I kill mushrooms for a bit over 1000 exp if I can powergrind those chickens for 1000exp each ? ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/biggrin.png)

    Played to level 12... Maybe I'll continue testing it later.

    Keep working & Good luck,

    -seal
  6. Java mit LWJGL (OpenGL für Java) und slick (input, ressourcen laden, etc.). Hab schon den objekt & map-editor fertig ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/tongue.png)

    -seal
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