Sealbreaker
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Posts posted by Sealbreaker
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I like how the last evolution always looks so badass :P Also cool battle effects you got going there, I especially liked the aoe-effect you showed as the last one.
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Good luck, finding 1000 people to like that page… I honestly don't think you will make it.
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Good idea. A change that I would definately like to see is more equipment. Until the end on level 7 i dropped nothing but knives and 1 whip which all weren't really that good. I think some more equipment would give the player some more sense of accomplishment. I especially loved the small side-quest-like things like the secret passage in the beginning where you get more hp and the little dialog on fighting a tree :D
More of such wouldn't hurt in the future too.
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Gamescreen, Y U SO SMALL? I don't even know why I played through the whole thing but black cat is a badass and the humour is strong with this one.
Definately playing again when future updates come :)
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It doesn't lag but movement feels very unresponsive. Also the collision doesn't seem to be pixel based (yet?) because i walk behind the !square-tiles (those that are not a square… you know what i mean).
Destroying the tiles works but seems a bit random with some balls bouncing around and sometimes making blocks disappear. I wish you the best of luck with this and I hope that my feedback can help you in some way.
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The old tree looks so washed out. The new stuff is a big improvement actually, good job!
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They are kinda cute i guess but don't really seem to fit the overall style for me… Looks too manga-ish i guess?
Can't give you any real advice though..
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Yeah the smooth one definately looks better, good job :)
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Haha, I followed Omuni's development since the days when they posted animation prototype ideas played out in real life :D
Wouldn*t have thought that someone from eclipse is involved, nice :)
I wish you the best of luck!
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I wouldn't prefer the new style either to be honest. The characters yes but the tiles… i don't know.
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Wow that looks really good, why don't you try a kickstarter campaign? :P
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Definately going to test it… Hope it's impressive :D
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Better, are animations for attacks planned? A must have I think :P
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Not so impressive looking… But you'll make it fancy when the basics are done i guess?
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> it was probably set to that?
Exactly my thought… Do you always run your apps on max fps miguu? I just do it for performance testing & debugging purposes...
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I have it sometimes, but I can always free myself if I just start to move my fingers first and then more of my body… Never had any halucinations or anything.
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Would probably be really cool if someone made a GOOD starwars mmo (the official one sucks), nice share! :)
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> it has to be something that has not been done already and work with any engine here
Well if I wrote something in the java engine it wouldn't work in any other engine on here, so that really doesn't seem to make sense to me… Also different engines may give people different advantages too if they provide better functions or more functions for doing stuff that your system may need. But it's your contest ofc.
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Why does it have to be useful for any engine here? You could make it just a game programming contest or something… like ludum dare, idk...
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> Do it with any language and I'm game.
Exactly. Haven't used vb6 for 2-3 years… And it would only increase the number of contestants.
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> The event system can't trigger from items
Would be a nice addition to the "TODO"-list right? :P
Workarounds can feel a bit cheap…
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> equipment boxes that can drop either a random armor piece or weapon boxes that have a small chance of dropping higher level weapons.equipment boxes that can drop either a random armor piece or weapon boxes that have a small chance of dropping higher level weapons.
I don't know for sure, but you can probably make an item like this with the event system.
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Idk vb, but you can probably create a data-structure for that. A list for example. Google it, it isn't too hard and is probably the solution to your problem.
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edit: idk if that's possible in vb (i didnt use a non-object-oriented language for a long time), but maybe there is already such a thing that you can just import and use? idk. Good luck. :D
[W.I.P] Soul Craft - Crafting/Exploring/Team Work ORPG
in Old Eclipse Projects (Inactive)
Posted
Anyhow, I wish you the best of luck and hope that this turns out great!
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