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Sealbreaker

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Posts posted by Sealbreaker

  1. The only thing cool about it in my eyes is that you have more aparrel-options. But what really bothered me is that zombies STILL are ducking stupid and destroy the immersion. I will buy the standalone once it becomes worth my money.

    -seal
  2. I think having to register in order to get to know about a game I possibly want to play is stupid. You are just hiding information from possible fans who may not want to throw their data into another registration form. 

    About the turnbased combat I think that sidescrollers always benefited from a more action-style gameplay but I'm interested in how that will turn out.

    -seal
  3. So, this was my second playthrough and I made some notes as I played.

    The introduction till ruffus kills your mum is just great (Even more possible dialogue in the first town would be a good addition)
    I think leveling up should fill up your hp and mp. You could leave out some shrines for that.
    Got to level 4 and 3 after finding dog at the entrance.
    The battle screen in the first forest doesn't look as interesting as it should, i think. Maybe some more plants in it would look good.
    Why is the gun a 2handed weapon? Would like a shield with that gun.
    - auto saving would be a plus
    - More secrets & more weapons for first forest
    - the 2nd forest is more fun to explore, monsters could be a tiny bit harder i.m.o.
    - generally needs more stuff lying around and more little dialogues about them
    level 6 and 5 as i leave the 2nd forest. took 46 minutes
    - the ogre sequence brought something fresh to the table, nice! I especially enjoyed
    the multi-dialogue-options for escaping from the cage!
    - in the main city there is a house where a cat has the same sprite as black cat.
    I think the main characters should look unique.

    level 8, 7 and 5 as i enter the sewers after 1:30 playtime.

    Do you know tales of symphonia? in that game, every now and then a little pop-up in 
    the corner tells you that you can listen to a conversation and if you press it,
    dialogue of the characters would appear. Something like that would suit this game
    really well i think.

    Overall, I liked it really much again :)

    Can't wait to enter the sewers!

    -seal
  4. I had my hookah-time, mixing my own tobacco (because in germany the tobacco can't pass a certain level of fluid inside it, meaning that it is too dry) with elements base-tobacco + glycerin&flavour but that time is definately over. If you like smoking hookah and never tried making your own tobacco I can definately recommend it. It is cheaper and tastes better (depending on the stuff you put into it).

    I prefer a joint every now and then…

    -seal
  5. - Well, then you should have waited for a moment where you have enough time?

    - "It has lack of trees because it is a forest." I don't know if you understood me right but I was pointing out that the tileset you use has just 1 tree (as far as i know/see) and that makes the forest look too repetative and boring.

    - same as number one

    - I would say a more interesting background and making the logo bigger would help. Also the buttons etc. looks somehow cheap. Try some other borders and play around with some other colours / textures maybe.

    - Yeah, games are alot of work! :D

    -seal
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