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Agoraphobic

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Posts posted by Agoraphobic

  1. Very interesting about what you said about realmcrafter, for I own it. Its only $100 for a single license and you get discounts for buying multiple licenses. As well as the program itself is downloadable after you purchase.
  2. Try this just to make sure no issues with your directx;
    Go to Start Menu go to Run type  "dxdiag" without the quotes and wait till it is done and check what version your running as well the diffrent tabs to see if you have any errors.
  3. These two tutorials are very well written and include pictures, I would use the first one under the assumption your running Vista.

    If your running vista you need to disable UAC, here is a very well written tutorial. 
    http://www.touchofdeathforums.com/smf/index.php?topic=36594.0

    If your running Windows 7 here is another well written tutorial.
    http://www.touchofdeathforums.com/smf/index.php?topic=38148.0
  4. I'm sorry I was cooking dinner. It doesn't matter what browser you downloaded the files as long as you have them,  you will need to know your operating system because you will need to disable UAC if your running vista or windows 7.
  5. This is from my main that I'm currently working on, however this should work. Hopefully it helps.

    ```
    ' Executes when a player presses the CONTROL key.
    Sub OnAttack(Index, Damage)
      Dim Target
      Dim Range

      Range = Rand(Int(Damage) - 3, Int(Damage) + 3)

      If Int(Range) > 0 Then
          If Int(GetPlayerTarget(Index)) > 0 Then
            Target = GetPlayerTarget(Index)
            Call DamagePlayer(Index, Target, Range)
    Call SpellAnim(1, GetPlayerMap(index), GetPlayerDirX(index), GetPlayerDirY(index))

          Else
            Target = GetPlayerTargetNPC(Index)
            Call DamageNPC(Index, Target, Range)
    Call SpellAnim(1, GetPlayerMap(index), GetPlayerDirX(index), GetPlayerDirY(index))

          End If
      Else
          If Int(GetPlayerTarget(Index)) > 0 Then
            Target = GetPlayerTarget(Index)
            Call DamagePlayer(Index, Target, 0)
    Call SpellAnim(1, GetPlayerMap(index), GetPlayerDirX(index), GetPlayerDirY(index))

          Else
            Target = GetPlayerTargetNPC(Index)
            Call DamageNPC(Index, Target, 0)
    Call SpellAnim(1, GetPlayerMap(index), GetPlayerDirX(index), GetPlayerDirY(index))

          End If

      End If
    End Sub
    ```
  6. Make sure when you run the library files they are saving the system32 if your running windows OS, for the 3rd one to run right for vista/windows7;

    If your running vista you need to disable UAC, here is a very well written tutorial. 
    http://www.touchofdeathforums.com/smf/index.php?topic=36594.0

    If your running Windows 7 here is another well written tutorial.
    http://www.touchofdeathforums.com/smf/index.php?topic=38148.0

    If your running a diffrent operating system or need other help just yell.
  7. I don't think it does, I do believe when you script the spell you will have to set the damage for it in the script. If you set the damage based off their magic stat it most likely will register it being 0\.
  8. I explored most of the world map and dungeons with my level 1 magician who ran away alot and I say graphic wise it's pretty good. The world map was a really nice touch, I did however not like the rpgmaker sprites.
    Bug/Glitch wise there was nothing serious that would ruin the game, if you got time I would recommend atleast trying it. This game does have potential to be a very good game once finished.
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