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Owen F

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Posts posted by Owen F

  1. It flows well with the tiles and sprites, the only problem with THAT is, well, I don't think that style suits the name either, as kreator said, it makes me think of egyptian death and things like that.
    It just looks too…. Happy, is what I'm getting at.
    I know I already commented but that was just me clicking on threads looking at the contents, not the name, and now that I see the name and have read your WIP, I just don't think it suits it.
    However, I realise nothing is set in stone when it comes to GUI, just giving my thoughts.
    The GUI itself looks great, nothing wrong with it, it just doesn't suit your game.
  2. @Lumiere:

    > And 1 more thing , please make those pidgeons,cats and such weaker,how a human can get killed in  fight with a cat or a pidgeon ?

    I knew a guy who walked through a doorway, tripped over, hit his head and died.
    Humans really are quite fragile, who's to say a cat or pigeon couldn't kill you?

    On topic, I do like the features and stuff but it is very laggy :( virtually unplayable, don't know what happened, i tried playing it like late last year sometime and it worked alright.
  3. Personally I don't think the 4 players surrounding a boss and a 5th player attacking it is a big deal, hell, I think Runescape has that problem.
    The most annoying part about AI in my opinion is the constant move-stop-move-stop when pathfinding or just idly moving around the map.
    Of course, this really has hardly any relevance as this thread is about AI targeting, not movement, but yeah. just saying.
    Uhh what can I say that's on topic so I don't get warned.
    Well it's a nice code, I'm not entirely sure if it's ever been done and **released** before, but it has been a common request, well, it used to be a few years ago.
    It's definitely an improvement over the previous AI and every game should probably include this, although alter it to suit the game if necessary.

    **PS**
    It's kinda funny that Joost hasn't even got 100 posts yet and is more of a contribution to the community than like at least 3/4 of all registered users, if not more.
  4. @Justn:

    > You have it right a monster will attack whoever deals the most damage to it. He also included a taunt spell in his source for warrior classes..
    >
    > Joost I was wondering what happens when 4 players block a monster and another person stands from afar and attacks while the others just stand there. Will it not attack anyone cause it can't reach the attacking player or will it give up since it can't reach him and attack one of the 4 players blocking it?

    Not joost's problem really, that would be a problem with EO's AI regardless of Joost's system.
    Not sure if Robin ever did anything to prevent this.

    Vb6

    @Sherwin:

    > Do VB6 really have a download link? Well just Buy VB6.

    You really are an idiot.
    In fact sometimes I wonder if you're a troll or not.
  5. What do you guys think of it?
    I mean, I listen to Rammstein, I've tried showing some of my friends. Some like it, but others are like "hurr it's in another language, I don't know what he's saying"
    In my opinion it still sounds awesome, and even before I learned a thing about German (I'm getting better at it now) I still thought it sounded awesome, and if I was curious I would look up the lyrics.

    I've listened to other bands in other languages and if it sounds good I like it, I don't really care about the language barrier.
    What about you guys, what do you think?

    Vb6

    You can google what it is but **do not google for a download link**.
    You'll just get infected with viruses, which are not fun.
  6. @Funky:

    > 13? i could tell by your immature nature when you got here.

    I was 11 when I first came here.
    Don't know if you were around but I can imagine it was worse than Jungle.
    edit: although I wasn't too bad with scripting.. got over 1k posts helping people/writing tutorials when those boards were around.
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