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12it123

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Everything posted by 12it123

  1. I feel I'm so close to sorting this out, The head is still messed up other than that I'm ready to go. Does anyone have a solution? I don't want my players playing with a retarded head…
  2. It's fine by me, Btw if you need some help I'd lend a hand. = )
  3. Well I'm pretty sure Gimp can open psd files or there's a plugin for it so I uploaded the psd. If it doesn't open it then there's not much I can do = (
  4. Oh I was assuming you were using photoshop. Anyways it's pretty easy, I'm not sure if GIMP has a stroke option but I just started off with a square shape that had a Brown and Dark brown gradient. I added stroke using the blending options in photoshop and I just tried to make it look more like wood by erasing some of the edges. Google search wood texture and just paste it in and set it to overlay. Lower the opacity to your liking and done ; )
  5. Alright I attempted to make a wooden sign and here's what I got If you like it I'll send you the psd. ![](http://i60.photobucket.com/albums/h8/12it123/Wood-1.png)
  6. Nope, What you posted has to do with the Game Editor which I believe is the Npc, Item, Map, ect. Editors. I found what I was looking for I just have little to no Idea what I am doing. In modGameLogic I edited some stuff in BltPlayer and was able to get 48x64 working on the body. The head though is still messed up. I tried editing some stuff in BltPlayerTop but that didn't work. If anyone could help I would be very grateful. @Kimimaru Thanks for at least trying ; )
  7. Bump, Sorry if I seem eager I really just want to solve this problem and be done with it. :icon_crap:
  8. Hey, I'm not much of an active member but I decided to post as I am in need of assistance. My question is what would I need to edit to allow Sprite sizes greater than 32x64 to be used by players? I know I would need to edit the source and I'm more than capable of doing that. I have yet to see a tutorial cover this question. Thanks in advance.
  9. Well the Gears of War siggy doesn't use a black background,It's well blended,and it has some depth.The render does take up half of the sig but then again i've seen people just use a portion of the sig and leave the rest blank.How would I fill in the blank space thats left over?Anyways thanks for your opinion and suggestions. -12it123
  10. Wow fast replys anways I agree that the first one is the best looking.The thing is I use different styles here and there so that It doesn't get boring fast.Any suggestions?
  11. ![](http://i60.photobucket.com/albums/h8/12it123/AssasinsCreedSiggy.jpg) ![](http://i60.photobucket.com/albums/h8/12it123/Signature.jpg) ![](http://i60.photobucket.com/albums/h8/12it123/Bioshoc.jpg) Hey I'm 12it123 or Justin12it123 and the siggys above are my favorites siggy's I've made. I'm new to the forums and I have been playing around with Eclipes and so far I like it :) Anyways Just wanted to show what I can do and i'm hoping to meet some new people. -12it123
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