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monowolf00

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Everything posted by monowolf00

  1. I didn't take it from their website. I used a RMVX sprite maker similiar to Charas.
  2. Does anyone know where I can get an RMVX sprite convertor? If so, please give me the link or download.
  3. > I love Reel Big Fish I remember that one Nova. ;)
  4. Civilization is a great game, and Sim City Creator looks interesting.
  5. Thanks Anna. I updated my first post with an improved map.
  6. I've got a couple ideas that badly want implemented in 3.0. Throwable bombs. I've got an example of how this would work. Equip the bomb as an arrow. Attack with it as an arrow, and when it hits the target it does a spell animation and causes a set amount of damage. Traps. You have an extra item category, called traps. You stand on a tile. You double click the trap in your inventory. It sets the item under your feet. If any player walks on it, it casts a spell. i.e. Vine strangling opponent, or bomb exploding. If your opponent has high enough speed, he/she can disarm and destroy the trap.
  7. There was a noob who had the exact same name as you who got banned.
  8. I was a noob. Sowwy. > Ok i download the file but when i try to extract the files to a known location it says "the file is invalid or corrupted". Please help! > > Oh by the way i'm making a game called Kingdom Hearts Online
  9. @Kreator: > Those maps are awful… 0/10 Kreator, I said no flaming.
  10. 7/10 Average. I barely know you. You seem nice though.
  11. Dude CoolDave was trying to help you. That's why you never get help, because you always have to call someone a noob, a DuckHead, or a bastard. Anyway, have you been playing Kingdom Hearts? This seems alot like Ansem's Report's.
  12. Interesting. We should spread it farther. Lets put a myth on MythBusters-"Is Eclipse really better than all other game makers?" oh, and possibly "Are Trix only for kids?".
  13. @Jarmendes: > Also what about not having a map grid? Im sick and tired of using block and I cant put the block where I want it. It has a map grid in the map editor. @YunO: > What about the Block attribute be able to put by 16x16 tiles, not 32x32… You can make realistic maps on that. And make the players to walk by 16x16, not 32x32\. Or make them a choice. You would have to re-write the mapping system, which is probably not going to happen soon. –------------------------------ My idea- A scripting command similiar to Call SetPlayerSprite (index) to change into 64x64 sprites. e.x.- Call SetPlayerSprite64x64((index)*)
  14. @dg1423: > I only ever use dg1423, but apparently there's a 9 year old girl in Penisylvania named Megan who's using dg1423 on some PBS Kids website, srsly, I was like wtf? > > http://pbskids.org/backyardjungle/homepage/dg1423/ The next one is from the PBS website.\/ > have 2 cats and a hamster the cats names are hana and jessie Jessie is about a year old but hana is 9 weeks old. my hamsters name is JB JBA is your hamster?
  15. Who is Atramentous? Why does it say he has 31 posts?
  16. One second I need to fix the walking order. The correct walking order is /\,\/, I have it like this:\/,/\, It would look like they're doing the moonwalk….How ironic. Ka-Pam!Fixed!
  17. monowolf00

    Winter

    I love snow, but since I live in Mississippi we only get one snowfall every 6 years. Last year was first time i've ever enjoyed snow. The other time it snowed I was 5 and unable to understand much.
  18. DO NOT IGNORE ME! Keep it to PM's!
  19. You might could use source or possibly OnClick+ScriptedSpells.
  20. @Oracle- Are you saying that you had the same time? @EveryoneElse- I wasn't meaning to start an argument by posting my report card. I was just trying to show people that I wasn't a retarded child.
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