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hagefade

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Posts posted by hagefade

  1. Hey, if my game gets popular (doubtful) but if it does, I was thinking of getting a laptop and a usb internet connection so I could leave the game on 24/7 at home in my room. What things would need to be high and what things don't I really need. Such as general information like how much internet usage should I get, do i need a fast internet speed and any other information needed to host the server.
  2. Hey, i'm working on my paperdoll (don't say this should be in the paperdoll section because the paperdoll isn't the problem), the first 6 sprites work fine because it shows the image in-game and the paperdoll on the character, but after that image, 7-12th image, you can see the paperdoll but you can't see the image. For example, I made an iron sword which is in the 12th position on the first line in the item.bmp file. When I go in-game and choose the iron sword sprite to be the image for the sword, I can then see the image on the character when equiped but I cannot see the item in my inventory and if I drop it I can't see it either. Please help me!
  3. 1)```
          Case 4
                  If GetPlayerLevel(Index) >= 10 Then

                        If GetPlayerClass(Index) = 1 Then

                              Call SetPlayerClass(Index, 3)
                              Call SetPlayerLevel(Index, 10)
    Call SetPlayerExp(Index, GetPlayerExp(Index) - GetPlayerNextLevel(Index))
                              Call SetPlayerPOINTS(Index, 0)
                              Call SetPlayerSTR(Index, 8)
                            Call SetPlayerDEF(Index, 4)
                            Call SetPlayerMAGI(Index, 0)
                            Call SetPlayerSPEED(Index, 10)
                              Call PlayerMsg(Index, "Congratulations, you are now a Darkness Warrior, talk to the Teleporter to be transported out of the tutorial area.", BLUE)
                              Call SendPlayerData(Index)
                              Call SendStats(Index)

                        Else

                              Call PlayerMsg(Index, "Sorry, you must be a Darkness Child to become a Darkness Warrior.", RED)

                        End If

                  Else
                        Call PlayerMsg(Index, "Sorry, you must be at least level 10 to become a Darkness Warrior.  Only " & (10 - GetPlayerLevel(Index)) & " more levels to go!", RED)
                  End If
            Exit Sub
    ```
    2)```
    [MAX]
    MAX_PLAYERS=150
    MAX_ITEMS=50
    MAX_NPCS=50
    MAX_SHOPS=10
    MAX_SPELLS=50
    MAX_MAPS=50
    MAX_MAP_ITEMS=20
    MAX_GUILDS=10
    MAX_GUILD_MEMBERS=15
    MAX_EMOTICONS=10
    MAX_ELEMENTS=20
    MAX_LEVEL=100
    MAX_PARTY_MEMBERS=4
    MAX_SCRIPTSPELLS=30

    ```
    Can you post your MAX list, in case I don't have any others, cause I don't have max_classes
  4. Okay so because I want to know how to make a walking image of the character for the character selection screen like the one in the character creation screen. You know in the creation screen it has a character walking, male, female, of the class you choose. How do I do that but not have it as a set sprite, but as the sprite of the character?
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