tenjimaru
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Everything posted by tenjimaru
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copy the maps on to another folder then when you have re installed the engine put the map file in to the map folder.
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seeing that the title explains the problem, it may lead user to read it. I think Marsh gave it a sticky, idk his reason on doing so…
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but most of the new users dont read the FAQs or tutorials, they just post here btw this has been explained on FAQs and tutorials
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so that people read it and Stop asking again and again…
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it works fine for me… Maybe your PD sheet has bad aligned items, and so you dont see them. if you tried everything and yet no PD, Re-Download the client
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@Jarmendes you can try mp3s on your own, or any other Sound Format, its not bad to test around
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go to the Server folder and Open Data.ini, now load the client click on Config. Now check that the IP and Port numbers are the same as in the Data.ini
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open the Server, Login, go bring the server screen up, and go to players list, now select your character and click on "Give Access" and thats how you do it
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.Zip, if you dont have Winrar, if you do Either one, they have the same files inside
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Halo: Final Ignition - HELP FOUND, Discussion only.
tenjimaru replied to KillerRazor's topic in Talent Center
and the sprites dimentions would be? 32*32 32*64? i need that info, and what engine are you using? -
if you unzip the Data.ini it should fix RTE 13, if not unzip the whole thing again
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you should still have the Zip of the engine, simply copy the Data.ini from there, or Re-download the engine
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if you are using Ee, go to Server folder then open data.ini file and set custom to 1. or edit each class so it has a different sprite. *When Custom is set to 1 the heads.bmp, body.bmp, and legs.bmp will be used insted of sprites.bmp*
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thats a really good idea, i support it
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o.O you are asking for alot, by any chance do you just want others to make your game? *sarcasm* sorry I cant help you… I have enough on my hands with my GFXs
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well the only way to change it could be editing the source or a scripted spell. i think AoE just enables the animation or the whole spell, i know its weird, but it doesnt mess-up the game if you use it
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big sprites are 96*96 and as for the spells, i dont really know why you need AoE spells, but it doesnt really matter, right?
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for each body part im not sure, but all 3 combined make a 32*64 sprite, and if you have a photoshop or something similar you can make a grid and find out the size of each part
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droped items go away after a set period of time, i think its in the source, but dont worry they wont stay there, you can also respawn the map to make them go away
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well i guess i have to open those files to see, i saw an editor around here i'll download it
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different sets of heads for each class… You would have to script each class.
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ok thanks, **but where do they save after making one?**
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Halo: Final Ignition: Spriter found, please lock.
tenjimaru replied to KillerRazor's topic in Show Off
sure, is your recruiting section in a thread here? I wont use them or give them to anyone. -
its similar, sorry for my mistake
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C'mon someone has to know. (sorry for the double post, but i dont see this in a tutorial or somewhere else and it would help lots of eclipse users)