Murdoc
-
Posts
1795 -
Joined
-
Last visited
Never
Content Type
Profiles
Forums
Calendar
Posts posted by Murdoc
-
-
**"Retro** is a term used to describe aspects of modern culture which are consciously derivative or imitative of those trends, modes, fashions, or attitudes of the recent past which have or had come to be seen as unfashionable. It generally implies a vintage of at least fifteen or twenty years. For example, clothing from the 1980s or 1990s could be retro"
By this standard, almost all games made with pixels could be called "retro". My point is, it's probably more important that the gui and graphics match, not that they're "retro". -
> Nice work, the graphics is pokemon-ish, i like it, when can i play the game? i already downloaded but the server is not online… :(
I hate to think you're making a name for yourself (if you dont get the irony, i feel bad for you), but the reason they are "pokemon-ish" is because they ARE pokemon graphics. @_@ -
Nice to see you making use of one of my ancient tilesets lol. I wouldn't really call it retro though. Unless, that's what all the cool kids are calling it these days.
-
> That's not how pixel art works.It's all about trial and error.I've remade my tileset for over 4 years and I can say that even tho I'm still not happy with it I've gotten better.If you don't try to fix it even if its not broken you'll never improve.He just tried to remake his stuff and get better and it didn't go well.It doesn't mean you should go back to the old stuff it just means that you should try and remake then again to improve.
I'm not implying he should necessarily use the older tiles, eventhough they look better. But, if Mr.Miguu is capable of doing graphics like this he just needs to reevaluate (like you said) and maybe return to this style at least.
I'm aware of how pixel art and art in general works, since I've been doing freelance art for almost 10 years now. I've done several revisions of my own work, however, I've never revamped and had my graphics look 10x worse. -
> I did to the gradients pixel by pixel. I created a sketch of the gradients with the tool to get the pallet colors I needed then pixled it.
Still not "pixel" art. I downloaded the image and scaled it to make sure. They're too anti-aliased for me to believe you used a 1x1 pencil. Looks like you used the gradient tool and a brush to make the highlight. -
Unless you do the gradients pixel by pixel, it's not pixel art. "Art" maybe, but not "pixel art" ;)
-
Out of curiosity I looked through the some million pages for this project and found this:
![](http://i2.photobucket.com/albums/y23/Alexanderthegreat91/new_villaheights.png)
What happened to these tiles? They're beautiful. Did you make them yourself?
I'm looking at the ones you have now and I'm boggled, even if they are decent. These are 100x better. And, not to sound too harsh but this explains why some are "coming down" on you about the current state of this seemingly unending project; that, somehow, went from great to alright as far as graphical appeal.
As they say, if it's not broken don't fix it. -
Was into rpgmaker 98 when it first came out, and having played 2d mmo's like Nexus I wondered If i could make something similiar. Did a search and found xtremeworlds, which eventually led me to Eclipse.
-
Cool :)
-
The game looks great. Hopefully you find someone to help.
I thought this looked cool:
![](http://media.indiedb.com/cache/images/games/1/27/26831/thumb_620x2000/chat2.png) -
This game has amazing potential. Love the character customization.
-
This is sick! The last screenie reminds me of claymation. Pure awesome sauce.
-
I like it. One brighter shade would make everything look better though. And those black outlines contrast too much with the piece.
-
> I really like the "solid"-ness to these graphics. Their boldness reminds of me of a blend of both Pokemon (mostly the palettes) and someone's off-hand paint project. They add-well to the subtle pre-school ambiance of the game. A bit uncanny.
>
> (Have I already said that in this thread? "Uncanny"?)
>
>
>
> _edit: turns out that I have…_
Your choice of words are uncanny in that they are inexplicably mysterious.. @_@
On-topic: Keep it up Kreator. This game makes me laugh, and I want to play it again! -
> _Also, I may change everything up anyways._
You know.. nobody would argue with you if you just said this to begin with. -
Loving the main concept, and your graphics look great!
-
Some maps from the starter zone(Vandale Beach):
![](http://gyazo.com/fe9f3ff0347ec87fc99c46bebce9b784.png)
![](http://gyazo.com/361dc9e3ad945fbd801fd19ed038e761.png) -
https://www.youtube.com/watch?v=QexOuH8GS-Y
-
Nice graphics! I like how theyre seemingly oversized too. Kudos.
-
Nice revisions!
-
Escalon is being changed to "Gates of Endar". It will be redesigned on a better engine and with some major additions. Stay tuned for updates..
![](http://eclipseorigins.com/community/filehost/489e296dcc7c0a662b199209c18fecd4.png) -
That fps! :o
-
Download some better fonts, use Adobe Photoshop's blending options to make the text fancy (play around with them), and save the image as .png (lossless quality) not .jpg. That's the best advice I can give.
-
4th map needs more diversity, like rocks different trees.. looks too mechanical atm
My Pixel Art
in Show Off
Posted
And I honestly don't care if you think it's pixel art. It's not.