soulsoldier2
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Everything posted by soulsoldier2
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hey guys i'm busy mapping and i need a switch rest the complete map can someone help me
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hey guy this is my first tut ( not realy a tutorial ) i hope this helps on you game project here is the link [http://www.wilsonclan.org.uk/games/sla/randsla/newrandNPC.html](http://www.wilsonclan.org.uk/games/sla/randsla/newrandNPC.html)
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oke but i'm not that good with vb6 i'm still an noob i don't even know how to create a label :S
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hey guys i'm busy on a project and i'm wondering if there is a script for multy skills that go up when you get a recource like mining or woocuting please let me know something if you can help me
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hey guys i'm being wondering if there is a way to make npc's follow me as like i summon a dragon and tha dragon follows me and fight with me do any of you know how this can be done ?
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oke thanx but i cant use vb6 on windows 7 ultimate so i tryd it in Microsoft Visual Basic 2010 Express . stupit i know but how can i get vb6 on windows 7 i'v tryd windows virtual pc xp ?
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that canot be found is sey this client side Type=Exe Reference=*\G{E1211242-8E94-11D1-8808-00C04FC2C602}#1.0#0#..\..\..\Dropbox\JC Programming\Timothy - DOC\Day of Chaos - Source\Client\data files\controls\dx7vb.dll#DirectX 7 for Visual Basic Type Library Object={248DD890-BB45-11CF-9ABC-0080C7E7B78D}#1.0#0; MSWINSCK.OCX Object={3B7C8863-D78F-101B-B9B5-04021C009402}#1.2#0; RICHTX32.OCX Form=src\frmMain.frm Module=modText; Src\modText.bas Module=modTypes; Src\modTypes.bas Form=Src\frmMenu.frm Module=modGameLogic; Src\modGameLogic.bas Module=modClientTCP; Src\modClientTCP.bas Form=Src\frmSendGetData.frm Form=Src\frmMapProperties.frm Form=Src\frmEditor_Item.frm Module=modDatabase; Src\modDatabase.bas Form=Src\frmEditor_NPC.frm Form=Src\frmEditor_Shop.frm Module=modConstants; Src\modConstants.bas Module=modGlobals; Src\modGlobals.bas Module=modGeneral; Src\modGeneral.bas Module=modGameEditors; Src\modGameEditors.bas Module=modDirectDraw7; Src\modDirectDraw7.bas Module=modEnumerations; Src\modEnumerations.bas Module=modHandleData; Src\modHandleData.bas Module=modInput; Src\modInput.bas Class=clsBuffer; Src\clsBuffer.cls Form=Src\frmEditor_Map.frm Form=Src\frmEditor_Resource.frm Form=Src\frmEditor_Animation.frm Form=Src\frmEditor_Spell.frm Module=modSound; Src\modSound.bas Object={831FDD16-0C5C-11D2-A9FC-0000F8754DA1}#2.0#0; MSCOMCTL.OCX Form=src\frmEditor_Events.frm IconForm="frmMain" Startup="Sub Main" HelpFile="" NoControlUpgrade=1 Title="Eclipse Origins" ExeName32="Eclipse Origins.exe" Command32="" Name="EO" HelpContextID="0" CompatibleMode="0" MajorVer=1 MinorVer=3 RevisionVer=0 AutoIncrementVer=0 ServerSupportFiles=0 VersionCompanyName="Robin Perris Corp." CompilationType=0 OptimizationType=0 FavorPentiumPro™=0 CodeViewDebugInfo=0 NoAliasing=-1 BoundsCheck=-1 OverflowCheck=-1 FlPointCheck=-1 FDIVCheck=-1 UnroundedFP=0 StartMode=0 Unattended=0 Retained=0 ThreadPerObject=0 MaxNumberOfThreads=1 DebugStartupOption=0 [MS Transaction Server] AutoRefresh=1 server side Type=Exe Object={248DD890-BB45-11CF-9ABC-0080C7E7B78D}#1.0#0; MSWINSCK.OCX Object={BDC217C8-ED16-11CD-956C-0000C04E4C0A}#1.1#0; TABCTL32.OCX Object={831FDD16-0C5C-11D2-A9FC-0000F8754DA1}#2.0#0; MSCOMCTL.OCX Object={3B7C8863-D78F-101B-B9B5-04021C009402}#1.2#0; RICHTX32.OCX Module=modConstants; Src\modConstants.bas Module=modDatabase; Src\modDatabase.bas Module=modGameLogic; Src\modGameLogic.bas Module=modGeneral; Src\modGeneral.bas Module=modGlobals; Src\modGlobals.bas Module=modHandleData; Src\modHandleData.bas Module=modServerTCP; Src\modServerTCP.bas Module=modSysTray; Src\modSysTray.bas Module=modTypes; Src\modTypes.bas Form=Src\frmServer.frm Module=modServerLoop; Src\modServerLoop.bas Module=modEnumerations; Src\modEnumerations.bas Module=modPlayer; Src\modPlayer.bas Class=clsBuffer; Src\clsBuffer.cls Module=modCombat; src\modCombat.bas Module=modEventLogic; src\modEventLogic.bas Module=modCustomScripts; src\modCustomScripts.bas IconForm="frmServer" Startup="Sub Main" HelpFile="" Title="Server" ExeName32="Server.exe" Command32="" Name="Server" HelpContextID="0" CompatibleMode="0" MajorVer=1 MinorVer=0 RevisionVer=0 AutoIncrementVer=0 ServerSupportFiles=0 VersionCompanyName="Robin Perris Corp." CompilationType=-1 OptimizationType=0 FavorPentiumPro™=0 CodeViewDebugInfo=0 NoAliasing=0 BoundsCheck=0 OverflowCheck=0 FlPointCheck=0 FDIVCheck=0 UnroundedFP=0 StartMode=0 Unattended=0 Retained=0 ThreadPerObject=0 MaxNumberOfThreads=1 [MS Transaction Server] AutoRefresh=1
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looks mutch like habo hotel but nice work
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hey guys soulsoldier here can someone tell how to edit max maps in 2.3 thanx
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super work
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hey guys thanx for helping me so far i'v got a question can some one make me a name signature for my game? the game name is : Amasia thanx
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can you make the same button with an A thanx
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hey guy soulsoldier2 here i wondering if its posible to make a skill system in the game i'v got the latest vision of eclise 2.3 thanx
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thanx but i can't find any skill making way plz help :sad:
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hey guy i got a question is there a way to create skills i'm planning to make the skill woodcutting , mining , crafting , fishing , mage , strecht , defence , smithing
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hey guy i'm wondering if there is a way to make a class only for admins
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hello people I'm already 2 months with different eclipse versions involved and I find that stable self is the best for me now I have a question how can put in a script Recource thanx andy
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hey guy is there the same program for stable?