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soulsoldier2

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Everything posted by soulsoldier2

  1. hey guys i'm busy mapping and i need a switch rest the complete map can someone help me
  2. hey guy this is my first tut ( not realy a tutorial ) i hope this helps on you game project here is the link [http://www.wilsonclan.org.uk/games/sla/randsla/newrandNPC.html](http://www.wilsonclan.org.uk/games/sla/randsla/newrandNPC.html)
  3. soulsoldier2

    Skills

    oke but i'm not that good with vb6 i'm still an noob i don't even know how to create a label :S
  4. soulsoldier2

    Skills

    hey guys i'm busy on a project and i'm wondering if there is a script for multy skills that go up when you get a recource like mining or woocuting please let me know something if you can help me
  5. hey guys i'm being wondering if there is a way to make npc's follow me as like i summon a dragon and tha dragon follows me and fight with me do any of you know how this can be done ?
  6. oke thanx but i cant use vb6 on windows 7 ultimate so i tryd it in Microsoft Visual Basic 2010 Express . stupit i know but how can i get vb6 on windows 7 i'v tryd windows virtual pc xp ?
  7. that canot be found is sey this client side Type=Exe Reference=*\G{E1211242-8E94-11D1-8808-00C04FC2C602}#1.0#0#..\..\..\Dropbox\JC Programming\Timothy - DOC\Day of Chaos - Source\Client\data files\controls\dx7vb.dll#DirectX 7 for Visual Basic Type Library Object={248DD890-BB45-11CF-9ABC-0080C7E7B78D}#1.0#0; MSWINSCK.OCX Object={3B7C8863-D78F-101B-B9B5-04021C009402}#1.2#0; RICHTX32.OCX Form=src\frmMain.frm Module=modText; Src\modText.bas Module=modTypes; Src\modTypes.bas Form=Src\frmMenu.frm Module=modGameLogic; Src\modGameLogic.bas Module=modClientTCP; Src\modClientTCP.bas Form=Src\frmSendGetData.frm Form=Src\frmMapProperties.frm Form=Src\frmEditor_Item.frm Module=modDatabase; Src\modDatabase.bas Form=Src\frmEditor_NPC.frm Form=Src\frmEditor_Shop.frm Module=modConstants; Src\modConstants.bas Module=modGlobals; Src\modGlobals.bas Module=modGeneral; Src\modGeneral.bas Module=modGameEditors; Src\modGameEditors.bas Module=modDirectDraw7; Src\modDirectDraw7.bas Module=modEnumerations; Src\modEnumerations.bas Module=modHandleData; Src\modHandleData.bas Module=modInput; Src\modInput.bas Class=clsBuffer; Src\clsBuffer.cls Form=Src\frmEditor_Map.frm Form=Src\frmEditor_Resource.frm Form=Src\frmEditor_Animation.frm Form=Src\frmEditor_Spell.frm Module=modSound; Src\modSound.bas Object={831FDD16-0C5C-11D2-A9FC-0000F8754DA1}#2.0#0; MSCOMCTL.OCX Form=src\frmEditor_Events.frm IconForm="frmMain" Startup="Sub Main" HelpFile="" NoControlUpgrade=1 Title="Eclipse Origins" ExeName32="Eclipse Origins.exe" Command32="" Name="EO" HelpContextID="0" CompatibleMode="0" MajorVer=1 MinorVer=3 RevisionVer=0 AutoIncrementVer=0 ServerSupportFiles=0 VersionCompanyName="Robin Perris Corp." CompilationType=0 OptimizationType=0 FavorPentiumPro™=0 CodeViewDebugInfo=0 NoAliasing=-1 BoundsCheck=-1 OverflowCheck=-1 FlPointCheck=-1 FDIVCheck=-1 UnroundedFP=0 StartMode=0 Unattended=0 Retained=0 ThreadPerObject=0 MaxNumberOfThreads=1 DebugStartupOption=0 [MS Transaction Server] AutoRefresh=1 server side Type=Exe Object={248DD890-BB45-11CF-9ABC-0080C7E7B78D}#1.0#0; MSWINSCK.OCX Object={BDC217C8-ED16-11CD-956C-0000C04E4C0A}#1.1#0; TABCTL32.OCX Object={831FDD16-0C5C-11D2-A9FC-0000F8754DA1}#2.0#0; MSCOMCTL.OCX Object={3B7C8863-D78F-101B-B9B5-04021C009402}#1.2#0; RICHTX32.OCX Module=modConstants; Src\modConstants.bas Module=modDatabase; Src\modDatabase.bas Module=modGameLogic; Src\modGameLogic.bas Module=modGeneral; Src\modGeneral.bas Module=modGlobals; Src\modGlobals.bas Module=modHandleData; Src\modHandleData.bas Module=modServerTCP; Src\modServerTCP.bas Module=modSysTray; Src\modSysTray.bas Module=modTypes; Src\modTypes.bas Form=Src\frmServer.frm Module=modServerLoop; Src\modServerLoop.bas Module=modEnumerations; Src\modEnumerations.bas Module=modPlayer; Src\modPlayer.bas Class=clsBuffer; Src\clsBuffer.cls Module=modCombat; src\modCombat.bas Module=modEventLogic; src\modEventLogic.bas Module=modCustomScripts; src\modCustomScripts.bas IconForm="frmServer" Startup="Sub Main" HelpFile="" Title="Server" ExeName32="Server.exe" Command32="" Name="Server" HelpContextID="0" CompatibleMode="0" MajorVer=1 MinorVer=0 RevisionVer=0 AutoIncrementVer=0 ServerSupportFiles=0 VersionCompanyName="Robin Perris Corp." CompilationType=-1 OptimizationType=0 FavorPentiumPro™=0 CodeViewDebugInfo=0 NoAliasing=0 BoundsCheck=0 OverflowCheck=0 FlPointCheck=0 FDIVCheck=0 UnroundedFP=0 StartMode=0 Unattended=0 Retained=0 ThreadPerObject=0 MaxNumberOfThreads=1 [MS Transaction Server] AutoRefresh=1
  8. looks mutch like habo hotel but nice work
  9. hey guys soulsoldier here can someone tell how to edit max maps in 2.3 thanx
  10. hey guys thanx for helping me so far i'v got a question can some one make me a name signature for my game? the game name is : Amasia thanx
  11. can you make the same button with an A thanx
  12. hey guy soulsoldier2 here i wondering if its posible to make a skill system in the game i'v got the latest vision of eclise 2.3 thanx
  13. thanx but i can't find any skill making way plz help :sad:
  14. hey guy i got a question is there a way to create skills i'm planning to make the skill woodcutting , mining , crafting , fishing , mage , strecht , defence , smithing
  15. hey guy i'm wondering if there is a way to make a class only for admins
  16. hello people I'm already 2 months with different eclipse versions involved and I find that stable self is the best for me now I have a question how can put in a script Recource thanx andy
  17. hey guy is there the same program for stable?
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