Attr
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rather annoying bug
system lets a 'task' finish with out requierments being met.
example
go cut wood
"give item 6 (wood) to npc 1 amount 2" if i just talk to the npc it acts as if the task was done
current work around. make item needed to START quest ( empty quest) but then i can only require one item
[EO] Alatar's Quest System v1.2
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