J. Black
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Posts posted by J. Black
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> No, this engine don't have an animated autotile… :(
Well, thank you. I asked because I saw something like "animated" this on the source and I was wondering if I was doing something wrong. There's any tutorial compatible with SEB Engine? -
Another question about the engine. Aren't the autotiles animated? If yes, can anybody post an layout image? I tried with so many imagens and didn't got it working. If not, there's a tutorial compatible with SEB engine to make it animated?
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Can anybody post a image (tileset) example?
I tried with my tilesets but all I got was a blinking tile. Or is this script just for blinking scripts? -
Read all the topic and followed all the steps (including fix) and still getting
Subscript out of range
Run time error 9
(server side)
Anybody knows why? What am I missing? -
The download link isn't working. Can anybody upload? Thank you!
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> You can enter member maps probable because you are the game admin! ^_^
> About updates… I believe this engine will receive some bug fixes, probable and future DX8 (or not), but if you want new systems, i think the answer it's no, this engine it's already very complete!! :wub:
I'm not the game admin. I tried with a normal player. The member itens works perfectly, but the map still not affected by membership. Is any preconfig I should do before using this functionality? -
> I'm pretty sure there is a rule that states "if you do not know what you are talking about, do not reply."
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> in other words; **shoo**.
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>
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> Nickpop is correct. Find your DPI settings under Control Panel and set it to 100%/96DPI.
Thank you! Problem solved. -
Some questions.
1\. How moral maps tagged with "member" works? I just can log in and out, enter and leave. These maps shouldn't be only for members? Why can I access them without membership?
2\. Why can't I place the caft atribute? Is it working?
3\. Have you planned the future updates? What features SEB Engine will have? -
> if you changed the gui images at all you will get these issues.
I didn't changed nothing. Just downloaded the zip and launched the game. It's some strange rendering problem. When I'm online and try to hover a creature/npc/player it doesn't works. I need to hover another point for hovering what I want. -
When I open Eclipse I get the following error:
![](http://s7.postimg.org/60z3j8u63/eclipse.png)
1\. Launching the client (official unmodified version)
2\. Client opened but buttons doesn't work
3\. When I hover this place, these buttons suddenly appears (and they works).
This is the on game screen:
![](http://s8.postimg.org/7yyomfmtx/eclipse_ongame.png)
Anybody knows what's happening?
(I have the correct Runtimes version)
Unamed Classic Dungeon (MMO)RPG [UPDATED]
in Eclipse Projects
Posted
**The game concepts**
I want to make a game that looks like the games I used to play back in 90's with dungeons, wizards, magical rings and all that cliche. I used nordic mythology as a base for my mythology, so I think it will be like the classic rpg games.
**Features [75%]**
* Guild [95%]
* ~~Familiar (pet) [98%]~~
* Experience given by resources [90%]
* ~~Houses and Guild houses [10%]~~
* In game mail [90%]
* Friend list [10%]
* Autotiles [80%]
* Projectiles [95%]
* ~~Custom status [99%]~~
* 3 currency types [90%]
* Custom hairstyle [80%]
* Hair shop NPC (hairs are not itens, the npcs changes the players .dat) [40%] **NEW**
* Custom GUI [15%]
* Dungeon (only party members can enter and they are warped for a custom place if leave party or quit game) [99%] **NEW**
* Horse system [80%]
* Different (and global) attacking frames for different types of weapons [100%] **NEW**
* Sit system increasing the regeneration of HP and MP (with custom sprite frame) [100%] **NEW**
* AFK (with custom sprite) [100%] **NEW**
* Chat bubble (with an option to disable) [100%] **NEW**
* Autoloot (with and option to disable) [100%] **NEW**
* Ban based on account instead of IP and with expiration date [100%] **NEW**
* Jail system (players are warped to the jail if they kill 3 players and released after X days) [40%] **NEW**
* Daily reward (the player can get an reward everyday or click to "wait" until the next day to increase the prize. Max number of "wait"s is 5 and the player can take the reward anytime but if he waits and don't come next day, the counting is set to zero) [99%] **NEW**
* Experience bonus (in %) set by server [100%] **NEW**
* Vip system with client side menu (I think I'm not going to use this, but it's a great feature with lots of improvements) [99%] **NEW**
* Player can change they spawn points [95%] **NEW**
* Spell tree like Diablo II [95%] **NEW**
* Quests [90%] **NEW**
* Crafting, Alchemy and other professions [60%] **NEW**
* Gender based paperdoll [100%] **NEW**
* More stuff
**Classes**
* Warrior (sword and shield)
* Wizard (spellcaster)
* Druid (summon and transforming)
* Archer (bow and crossbow)
* Priest (white magic and heal magic)
**Maps**
For now I don't have any screenshots of my maps, but I'm using the tileset below (**this is NOT my map, just an exemple of the tileset I'm using**)
![](http://fc05.deviantart.net/fs71/f/2010/055/4/b/Halterock_City_1_by_HyperSnake22.png)
Since I'm doing the code part for now, I don't have much graphic stuf to show, but I'll post it in 1 or 2 weeks.
I'm looking for suggestions.
**Media**
Since my GUI is a mess at the moment, I'll not post any screens for the next days, but you guys can see a preview of the character in the pic bellow
![](http://www.eclipseorigins.com/community/uploads/monthly_02_2015/post-75222-0-24523700-1424474634.png)