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J. Black

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Posts posted by J. Black

  1. At first, english isn't my language, so don't consider my mistakes.

    **The game concepts**

    I want to make a game that looks like the games I used to play back in 90's with dungeons, wizards, magical rings and all that cliche. I used nordic mythology as a base for my mythology, so I think it will be like the classic rpg games.

    **Features [75%]**

    * Guild [95%]
    * ~~Familiar (pet) [98%]~~
    * Experience given by resources [90%]
    * ~~Houses and Guild houses [10%]~~
    * In game mail [90%]
    * Friend list [10%]
    * Autotiles [80%]
    * Projectiles [95%]
    * ~~Custom status [99%]~~
    * 3 currency types [90%]
    * Custom hairstyle [80%]
    * Hair shop NPC (hairs are not itens, the npcs changes the players .dat) [40%] **NEW**
    * Custom GUI [15%]
    * Dungeon (only party members can enter and they are warped for a custom place if leave party or quit game) [99%] **NEW**
    * Horse system [80%]
    * Different (and global) attacking frames for different types of weapons [100%] **NEW**
    * Sit system increasing the regeneration of HP and MP (with custom sprite frame) [100%] **NEW**
    * AFK (with custom sprite) [100%] **NEW**
    * Chat bubble (with an option to disable) [100%] **NEW**
    * Autoloot (with and option to disable) [100%] **NEW**
    * Ban based on account instead of IP and with expiration date [100%] **NEW**
    * Jail system (players are warped to the jail if they kill 3 players and released after X days) [40%] **NEW**
    * Daily reward (the player can get an reward everyday or click to "wait" until the next day to increase the prize. Max number of "wait"s is 5 and the player can take the reward anytime but if he waits and don't come next day, the counting is set to zero) [99%] **NEW**
    * Experience bonus (in %) set by server [100%] **NEW**
    * Vip system with client side menu (I think I'm not going to use this, but it's a great feature with lots of improvements) [99%] **NEW**
    * Player can change they spawn points [95%] **NEW**
    * Spell tree like Diablo II [95%] **NEW**
    * Quests [90%] **NEW**
    * Crafting, Alchemy and other professions [60%] **NEW**
    * Gender based paperdoll [100%] **NEW**
    * More stuff

    **Classes**

    * Warrior (sword and shield)
    * Wizard (spellcaster)
    * Druid (summon and transforming)
    * Archer (bow and crossbow)
    * Priest (white magic and heal magic)

    **Maps**

    For now I don't have any screenshots of my maps, but I'm using the tileset below (**this is NOT my map, just an exemple of the tileset I'm using**)

    ![](http://fc05.deviantart.net/fs71/f/2010/055/4/b/Halterock_City_1_by_HyperSnake22.png)

    Since I'm doing the code part for now, I don't have much graphic stuf to show, but I'll post it in 1 or 2 weeks.

    I'm looking for suggestions.

    **Media**

    Since my GUI is a mess at the moment, I'll not post any screens for the next days, but you guys can see a preview of the character in the pic bellow

    ![](http://www.eclipseorigins.com/community/uploads/monthly_02_2015/post-75222-0-24523700-1424474634.png)
  2. > No, this engine don't have an animated autotile… :(

    Well, thank you. I asked because I saw something like "animated" this on the source and I was wondering if I was doing something wrong. There's any tutorial compatible with SEB Engine?
  3. Another question about the engine. Aren't the autotiles animated? If yes, can anybody post an layout image? I tried with so many imagens and didn't got it working. If not, there's a tutorial compatible with SEB engine to make it animated?
  4. > You can enter member maps probable because you are the game admin!  ^_^
    > About updates… I believe this engine will receive some bug fixes, probable and future DX8 (or not), but if you want new systems, i think the answer it's no, this engine it's already very complete!!  :wub:

    I'm not the game admin. I tried with a normal player. The member itens works perfectly, but the map still not affected by membership. Is any preconfig I should do before using this functionality?
  5. > I'm pretty sure there is a rule that states "if you do not know what you are talking about, do not reply."
    >
    > in other words; **shoo**.
    >
    >  
    >
    > Nickpop is correct. Find your DPI settings under Control Panel and set it to 100%/96DPI.

    Thank you! Problem solved.
  6. Some questions.

    1\. How moral maps tagged with "member" works? I just can log in and out, enter and leave. These maps shouldn't be only for members? Why can I access them without membership?

    2\. Why can't I place the caft atribute? Is it working?

    3\. Have you planned the future updates? What features SEB Engine will have?
  7. > if you changed the gui images at all you will get these issues.

    I didn't changed nothing. Just downloaded the zip and launched the game. It's some strange rendering problem. When I'm online and try to hover a creature/npc/player it doesn't works. I need to hover another point for hovering what I want.
  8. When I open Eclipse I get the following error:

    ![](http://s7.postimg.org/60z3j8u63/eclipse.png)

    1\. Launching the client (official unmodified version)

    2\. Client opened but buttons doesn't work

    3\. When I hover this place, these buttons suddenly appears (and they works).

    This is the on game screen:

    ![](http://s8.postimg.org/7yyomfmtx/eclipse_ongame.png)

    Anybody knows what's happening?

    (I have the correct Runtimes version)
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