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Faulty

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Posts posted by Faulty

  1. > this engine is great would it be possible to make an quest that you have to kill monsters all on one map ? like for example i make one map called; Dungeon, could there be a quest like clear all monsters in the dungeon after i kill all monsters on dungeons map i complete it?

    hi sekaru i was wondering if the above is still possible?
  2. Very well agree with your points richy however ace and xp are different by a lot, I personally used ace before coming to eclipse but I think eclipse is a bit better cause of online and server and stuff
  3. this engine is great would it be possible to make an quest that you have to kill monsters all on one map ? like for example i make one map called; Dungeon, could there be a quest like clear all monsters in the dungeon after i kill all monsters on dungeons map i complete it?
  4. i did an event like this and i did this: i made a new page on there in conditions set your switch to true then make the text saying whatever you want on new page like you've already recived this or something, and it should work it got to be same switch as first page. but on first page don't put it in conditions part but it actually in the event part.

    Hope this helped,
  5. Glad your back Devo! if you have some time i could use some halloween items like candy and weapons and resources, also if you can a temporary gui for halloween saying happy halloween at the top and jack o lanterns and skeltons around the edges. Thanks in advance
  6. hi if anyone has halloween items like candy, weapons and other stuff. I really need some tilesets too. if you have any you can give me i would really aprreciate it thanks ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png)
  7. im using eclipse 3.0 and i was making events and stuff when i registered a new charcter if you type anything in talk bar and press enter it wont go through but the accounts already made are fine any help will be appreciated

    I figured it out.
  8. u mean this? The following error occured at 'HandleSpecialEffect' in 'modHandleData'.
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    The following error occured at 'HandleSpecialEffect' in 'modHandleData'.
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    The following error occured at 'HandleSpecialEffect' in 'modHandleData'.
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    The following error occured at 'HandleSpecialEffect' in 'modHandleData'.
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    The following error occured at 'HandleSpecialEffect' in 'modHandleData'.
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    The following error occured at 'HandleSpecialEffect' in 'modHandleData'.
    Run-time error '0': .

    The following error occured at 'HandleSpecialEffect' in 'modHandleData'.
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    The following error occured at 'HandleSpecialEffect' in 'modHandleData'.
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    The following error occured at 'HandleSpecialEffect' in 'modHandleData'.
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    The following error occured at 'HandleSpecialEffect' in 'modHandleData'.
    Run-time error '0': .

    The following error occured at 'HandleSpecialEffect' in 'modHandleData'.
    Run-time error '0': .

    The following error occured at 'HandleSpecialEffect' in 'modHandleData'.
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    The following error occured at 'HandleSpecialEffect' in 'modHandleData'.
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    Run-time error '0': .

    The following error occured at 'HandleSpecialEffect' in 'modHandleData'.
    Run-time error '0': .

    The following error occured at 'HandleSpecialEffect' in 'modHandleData'.
    Run-time error '0': .

    The following error occured at 'HandleSpecialEffect' in 'modHandleData'.
    Run-time error '0': .

    The following error occured at 'HandleSpecialEffect' in 'modHandleData'.
    Run-time error '0': .

    The following error occured at 'HandleSpecialEffect' in 'modHandleData'.
    Run-time error '0': .

    The following error occured at 'HandleSpecialEffect' in 'modHandleData'.
    Run-time error '0': .

    The following error occured at 'HandleSpecialEffect' in 'modHandleData'.
    Run-time error '0': .
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