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Saga

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Posts posted by Saga

  1. > Congrats on the first game, I would be careful though since you are stealing candy crush graphics and they arent exactly a unknown game. Also yea, try to work on the blurryness.

    Thanks marsh! :)

    Yeah, i've just downloaded some graphics from opengameart.org.

    And i'll work on that…

    Thanks for the feedback guys!
  2. > What's with the blurry text?

    Yeah, working on this. But using TrueTypeFonts crashes my program currently. Gonna look into that :)

    I'll also add some more shopitems and maybe powerups. Also, if someone got an idea, i can add additional mechanics.

    _**Btw: I'm looking for a game designer / artist. Not for this project, but in general. I wanna create some individual games and therefor i need someone to help me. I guess i got the skills to program a decent game, but i'm in lack of ideas and own graphics/sounds.**_
  3. ![](http://i.imgur.com/v153hMA.png)

    Candy Rain is my first game for android. It's written in java and i've used libGDX as library.

    I know, the basic idea isn't too original, but at least it's not a clone and it actually was a project for me to learn.

    **The Candies:**

     **![](http://i.imgur.com/zJ72ruG.png)Bean** : 1xSpeed; 1xValue

     **![](http://i.imgur.com/xKSIdOS.png)Bubble** : 2xSpeed; 2xValue

     **![](http://i.imgur.com/FHBVhOj.png)Snail** : 3xSpeed; 3xValue

     **![](http://i.imgur.com/tdtU9QP.png)Bonbon**: 4xSpeed; 4xValue

    **![](http://i.imgur.com/6FGqjfU.png)Bomb**: 3xSpeed; Avoid these!

    **The Shop:**

    ![](http://i.imgur.com/mrtEGMf.png)**Lifes:** You can have up to 3 lifes.

    ![](http://i.imgur.com/8KSy9zq.png)**Bigger Bucket:** You can bigger your bucket for one play.

    **![](http://i.imgur.com/qqnTrv1.png)****Two Buckets**: Use two fingers to catch more candies!

    **Screenshots:**

    >! ![](http://i.imgur.com/3ZIxY7z.png)![](http://i.imgur.com/zvPUXNE.png)![](http://i.imgur.com/pYcgljq.png)![](http://i.imgur.com/BQSQhiH.png)![](http://i.imgur.com/A5nzYDM.png)![](http://i.imgur.com/Moei1DE.png)

    **I'll post a download link soon :)**
  4. I'm back! I know, you all have missed me alot, but here i am! ;) Haven't been active for quite a while now, but i hope there is something interesting here, even if i probably won't use the engines…

    Got to know OOP and java while i was absent. Maybe i'll find someone to start a project with?
  5. **Spooker, an Open Source Game Framework**
    ![](https://raw.githubusercontent.com/spooker-dev/Spooker/master/Docs/logo.png)

    By Thomas AKA Deathbeam

    Making games is a piece of cake with this small library!

    Spooker Framework is a fully free and open source game library, which will help game developers making their own games faster. Spooker is based on SFML (Simple and Fast Multimedia Library) and its binding is called SFML.NET. SFML is a cross-platform (running on top of OpenGL) multimedia library, which is really fast and easy to use. Because of using cross-platform libraries, Spooker is able to run on most platforms, including Windows, Linux and even Mac.

    [**Official website**](http://spooker-dev.github.io/)

    **Features**

    * Integration of Gwen GUI.
    * Native support for loading and rendering Tiled(tmx) maps.
    * Sprite batching with features known from XNA.
    * Smart resource and component management.
    * Simple game state managers.
    * Easy-to-use audio controller.
    * And much more (check Documentation for rest).

    Please, consider watching us on [GitHub](https://github.com/spooker-dev/Spooker) to be updated with latest releases. You can use this library in any project freely. Please also share it with your friends.

    **Media**

    Videos:

    >! Game Example:
    >! [media]https://www.youtube.com/watch?v=eHfQiMYkNLc[/media]
    >!  
    >! Collisions:
    >! [media]https://www.youtube.com/watch?v=naP9gNi_ijE[/media]
    >!  
    >! Tiled Objects:
    >! [media]https://www.youtube.com/watch?v=myTDt3HCl1U[/media]

    [![](http://www.worldmate.com/images/features/DownloadNowButtonSmall.png)](https://github.com/spooker-dev/Spooker/archive/master.zip)

    **If you need any assistance**

    [Please read through our documentation](http://spooker-dev.github.io/docs/index.html)

    OR

    [Please talk with the developer at our forum](http://www.indiearmory.com)
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