Saga
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Posts posted by Saga
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> Congrats on the first game, I would be careful though since you are stealing candy crush graphics and they arent exactly a unknown game. Also yea, try to work on the blurryness.
Thanks marsh! :)
Yeah, i've just downloaded some graphics from opengameart.org.
And i'll work on that…
Thanks for the feedback guys! -
> is the life and bigger bucket real money?
No, it's ingame money :)
And actually not much… -
> It's me Lumi, I was sure I told ya that already a few weeks ago, I think…
Nope, you haven't… -
> You're not selling it, are you? Even if not, good luck with having copyrighted artwork in your game…
Lol no. I don't think they bother. Since i haven't even put it into a market place.
> Every idea I had you couldn't stick to it.
What do you mean, sir? -
> What's with the blurry text?
Yeah, working on this. But using TrueTypeFonts crashes my program currently. Gonna look into that :)
I'll also add some more shopitems and maybe powerups. Also, if someone got an idea, i can add additional mechanics.
_**Btw: I'm looking for a game designer / artist. Not for this project, but in general. I wanna create some individual games and therefor i need someone to help me. I guess i got the skills to program a decent game, but i'm in lack of ideas and own graphics/sounds.**_ -
![](http://i.imgur.com/v153hMA.png)
Candy Rain is my first game for android. It's written in java and i've used libGDX as library.
I know, the basic idea isn't too original, but at least it's not a clone and it actually was a project for me to learn.
**The Candies:**
**![](http://i.imgur.com/zJ72ruG.png)Bean** : 1xSpeed; 1xValue
**![](http://i.imgur.com/xKSIdOS.png)Bubble** : 2xSpeed; 2xValue
**![](http://i.imgur.com/FHBVhOj.png)Snail** : 3xSpeed; 3xValue
**![](http://i.imgur.com/tdtU9QP.png)Bonbon**: 4xSpeed; 4xValue
**![](http://i.imgur.com/6FGqjfU.png)Bomb**: 3xSpeed; Avoid these!
**The Shop:**
![](http://i.imgur.com/mrtEGMf.png)**Lifes:** You can have up to 3 lifes.
![](http://i.imgur.com/8KSy9zq.png)**Bigger Bucket:** You can bigger your bucket for one play.
**![](http://i.imgur.com/qqnTrv1.png)****Two Buckets**: Use two fingers to catch more candies!
**Screenshots:**
>! ![](http://i.imgur.com/3ZIxY7z.png)![](http://i.imgur.com/zvPUXNE.png)![](http://i.imgur.com/pYcgljq.png)![](http://i.imgur.com/BQSQhiH.png)![](http://i.imgur.com/A5nzYDM.png)![](http://i.imgur.com/Moei1DE.png)
**I'll post a download link soon :)** -
> Welcome back
Thanks, seb. I remember you too ofc :P -
> Nope :P Prices in the topic ^^ Also, not Zex anymore, call me Faux :3
ok :D Maybe i'll request a Logo, but my projects aren't giving me any money right now :P -
Wow, Zex, your Logos and the website are just epic…
I guess it isn't free anymore, is it? :D -
> welcome back :P
Thanks, Zex! I remember you :D -
in the server console type:
/setaccess yourname 5
(the number determines your admin-rank. 1: weak 5: Owner) -
I'm back! I know, you all have missed me alot, but here i am! ;) Haven't been active for quite a while now, but i hope there is something interesting here, even if i probably won't use the engines…
Got to know OOP and java while i was absent. Maybe i'll find someone to start a project with? -
Like it, but i really hope it's mostly about indie games :) (Ofc you should review some interesting AAA games too)
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Game poll
Your response has been recorded. -
Wow, great project.
Seems like you and your teammembers are really skilled in what you do! :)
Good luck! -
> I love the free flowing movement and that little light system, good going.
Thanks for the feedback, i'll forward it to Thomas.
> How many times must he change the name.
At least he is just changing the name, not the project itself (like me all the time :P).
> Nice framework
Thanks, i'll forward it too! -
I can't see why your reply should be on-topic.
Also, i'm not getting mad. -
> Why people can't be original, just for once?!
Thanks for this greatly on-topic reply :) -
**Spooker, an Open Source Game Framework**
![](https://raw.githubusercontent.com/spooker-dev/Spooker/master/Docs/logo.png)
By Thomas AKA Deathbeam
Making games is a piece of cake with this small library!
Spooker Framework is a fully free and open source game library, which will help game developers making their own games faster. Spooker is based on SFML (Simple and Fast Multimedia Library) and its binding is called SFML.NET. SFML is a cross-platform (running on top of OpenGL) multimedia library, which is really fast and easy to use. Because of using cross-platform libraries, Spooker is able to run on most platforms, including Windows, Linux and even Mac.
[**Official website**](http://spooker-dev.github.io/)
**Features**
* Integration of Gwen GUI.
* Native support for loading and rendering Tiled(tmx) maps.
* Sprite batching with features known from XNA.
* Smart resource and component management.
* Simple game state managers.
* Easy-to-use audio controller.
* And much more (check Documentation for rest).
Please, consider watching us on [GitHub](https://github.com/spooker-dev/Spooker) to be updated with latest releases. You can use this library in any project freely. Please also share it with your friends.
**Media**
Videos:
>! Game Example:
>! [media]https://www.youtube.com/watch?v=eHfQiMYkNLc[/media]
>!
>! Collisions:
>! [media]https://www.youtube.com/watch?v=naP9gNi_ijE[/media]
>!
>! Tiled Objects:
>! [media]https://www.youtube.com/watch?v=myTDt3HCl1U[/media]
[![](http://www.worldmate.com/images/features/DownloadNowButtonSmall.png)](https://github.com/spooker-dev/Spooker/archive/master.zip)
**If you need any assistance**
[Please read through our documentation](http://spooker-dev.github.io/docs/index.html)
OR
[Please talk with the developer at our forum](http://www.indiearmory.com) -
Wow, i really like your graphics, you just need to make the maps more clear :)
Good luck! -
Is this still a WIP?
Are those your graphics?
Would you accept an apprentice? (Pretty experienced in js, got some basic understanding of OOP and some basic knowledge of php) -
Wow, our new graphics really look nice when put together!
Just the player looks some kind of angular…
Also sky is doing awesome work! -
i like the idea! :D
Good luck on this^^ -
Don't know if you need vx or xp paperdolls, but try out these:
[not a link to another forum](http://indiearmory.com/forums/Thread-Mega-Pack)
Candy Rain - My first android game
in Non-Eclipse projects
Posted
-I've replaced all candycrush graphics
-Updated the icon
-Added a new shop item:
**![](http://i.imgur.com/qqnTrv1.png)****Two Buckets**: Use two fingers to catch more candies!
I've update the mainpost.
And i'll work on the blurry text :)