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Ecto

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Posts posted by Ecto

  1. > Great edit. ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/biggrin.png)
    >
    > Any plans on adding locked classes?
    >
    > Also one bug what already existed in eo 2.0 is bound to happen in this engine more often.
    >
    > When you're in the map editor, and walk out the map it will ask whether you want to save the map. When you press yes the map will get messed up (it will look like the map you walk to, and when you press no your changes will be lost)
    >
    > When you're editing in the event system and typing tekst you're walking while you use the letters w, a, s or d. It's making the error occur quite often.
    >
    > I personally don't mind adding blocked attributes at the borders of the map as I'm not planning to make huge maps. But for people making big maps it may be usefull if warping to another map is blocked while in the map editor.

    Locked classes are already available….?
  2. > **Major bugs, needs fixing badly!**
    >
    > + The shop won't accept any currency, just gold. You can set a shop, but it won't "understand" that you have the item needed in your inventory. E.g. the shop sells egg for 2 wood. Even if you have 2 wood - you won't be able to buy the egg from the shop. And you will always be able to sell it for gold, lol.
    >
    > + **This is really big bug. Now this is how i found it.**
    >
    > **There are 2 items that you can mined: tin and copper. Create an event, that would ask if you want to smelt the bronze bar or not. Now, if you choose to smelt the ingot, make it check if you have both materials. After checking it, make it check again, only this time take away copper and tin after each check. (The first step prevents the loss of first material, if player dosen't have second one).** **After that - give player 1x bronze bar. Everything seems ok.**
    >
    > **Not really. If you come to even**t, **and keep on pressing CTR****L while pressing on the option to "smelt the bronze ingot", and will keep on pressing CTRL for like 5 seconds you will have full inventory of bronze ingots, even though you had only 1 of each ore.**
    >
    > Sorry for a really complicated explanation - english is not my mother language :/

    For bug 1 please refer to:

    [http://www.touchofdeath](http://www.touchofdeathforums.com/community/index.php?/topic/127517-eo-30-updated-11-shop-improvements-multiple-item-cost-value/)[forums.com/community/index.php?/topic/127517-eo-30-updated-11-shop-improvements-multiple-item-cost-value/](http://www.touchofdeathforums.com/community/index.php?/topic/127517-eo-30-updated-11-shop-improvements-multiple-item-cost-value/)

    For the 2nd bug:

    Just make it have a delay when actually making the bar, this way the user can't "spam" ctrl on it.
  3. > I'll update the thread and re-upload thanks for letting me know give me a day or so, also sorry for not releasing my updates for the guild system it's self I'll release them when I finally have some time no eta sorry.

    No worries man, take your time on the updates! Upload the files ASAP though.
  4. > Lol i have this problem too, only with maps. Its started when i hard-remove all my maps from the folder, since then, i keep get subscript out of range and this error that you have. fishy

    Did you remove your maps client or server side?
  5. > Sorry if i didnt say it right, basicly yeah. I would like it so if i put points on int it would increase my magic attack.

    I'll write the code for you if you give me a formula.
  6. I'm looking for someone to do a main screen login GUI,

    Everything, from buttons to the background to the logo.

    Also looking for someone to make the ingame GUI as well (needs to be transparent, but it's not like that's hard, lowering the opacity like omgz),

    Again, everything from buttons to trade windows to inventory window.

    We can discuss payments etc if you're interested. I REALLY need these graphics as it's basically the only thing holding me back from releasing a beta test for the game I'm developing.
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