boyesjs03
-
Posts
548 -
Joined
-
Last visited
Never
Content Type
Profiles
Forums
Calendar
Posts posted by boyesjs03
-
-
Wow, simple mistakes have the worst consequences but are the easiest to spot and fix.
-
I would also recommend using Sekarus versions of Eclipse.
-
We shall never let this one die. ![;)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/wink.png)
-
> Brb, stocking up on the alcohol for whatever is decided in this thread.
May as well stock up on Marijuana as well. -
> Layout is fine and dandy.
>
> There's a single picky little thing that irks me. On your vitals bars, you have them in the order of HP, SP (Which I assume is Skill. Having Spirit would be odd considering Mana's next.) and MP. Further along, you have your panels in the order Spells, then Skills.
>
> Now, because I'm particularly picky like that, I would either swap the SP/MP bars to make it consistent, or the Spells/Skills panels for the same reason.
You really are picky. ![;)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/wink.png) -
Im probably more cocky in real life, Im such a stick sometimes xP
-
Nice idea ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png)
-
No Problem ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png) Saves a lot of code being used repetively ;P
-
That looks pretty cool Syn xD
-
Oh yeah ;P
-
Test it and find out xD
-
Nice, is a certain colour set as transparent then?
-
Looks nice, will test it out later this evening ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png)
Would also be useful for paperdolling right? -
If you wanted all the classes to be the same you could just remove the Case Select altogether and save the tiniest amount of memory ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/biggrin.png)
-
Wont set to resolved until I've added it in tonight ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/tongue.png)
-
Whoop, I've got this xD putting it into effect when I get home xD Thanks bro ![;)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/wink.png)
-
There used to be for Eclipse Evolution but for Eclipse Origins you need to first search the forums or if you are looking for something specific request for it in resources.
-
> If you mean for the player. Here is a tutorial. You need VB6.
>
> [http://www.touchofde…eath-efficient/](http://www.touchofdeathforums.com/community/index.php?/topic/132868-drop-items-on-death-efficient/)
The fact that we still need to tell people that to edit source code they need VB6 is kinda depressing. There should be a "Basics Of Eclipse" board in my opinion. -
Sherwin - that is what I did xP Abhi - I think I get this, so I change them as variables in ModConstants then I can manipulate them in the Sub Main.
And I set it as a variable by announcing it as Public MAX_MAPX… -
Looks quite interesting, Ill get in touch with you sometime after my exams xD
-
Looks good *.*
-
Could you explain this in code, Im still learning xD
-
Have you edited it at all? What engine are you using?
It is only a label that updates from a value which is looped so it should work instantly. -
I agree, you should upgrade now.
Launcher/AutoUpdater
in Resources
Posted