Daneta
-
Posts
636 -
Joined
-
Last visited
Never
Content Type
Profiles
Forums
Calendar
Posts posted by Daneta
-
-
FIXED… delete post please
-
Anyone got a tut for this, there are a few things i dont get like the goto, or how no npc are shown as an option for the npc spawn event, and a few others SO anyone got a tut… the search bars being useless XDD saying there arent any results
-
nope… im using prospekt dev edition, i think a edited CS; DE XD @Colonello
-
Would it be hard to replace deathbeams event system with the EO 3 event system????????? XD
OR atleast ripping the npc move route stuff XD -
LOLOLOLOL
-
i have a post if you wanna go see it lol
-
EDITED POST
-
Joyce you were right hahah i figure it out yesterday hafter @Growlith legit told me this "Myindex, Hint" XDDDD and baron its all good lol
just that runtime error though lol -
i agree with galaticglum
-
cant find the problem
-
Soooo this happens lol (Engine Prospekt Dev edition)
I did this tut http://www.eclipseorigins.com/thread-27-page-2.html
And When i click an NPC, I get RTE 9 subscript out of range in "GameLoop" "ModGameLogic"… No idea why XDD
the code where it happens
```
Public Sub DrawTargetDetails()
Dim I As Long, x As Long, y As Long, npcNum As Long
Dim Width As Long, Height As Long, SpriteNum As Long
Dim MapNpcNum As Long
Dim Name As String
Dim HpBar As String
' render the window
Width = 256
Height = 64
' render the window on screen
x = 300
y = 64
' render the details
Directx8.RenderTexture Tex_GUI(24), x, y, 0, 0, Width, Height, Width, Height
'ERROR HAPPENS ON THIS LINE'
npcNum = MapNpc(myTarget).Num
' exists?
If npcNum > 0 Then
Name = Trim$(NPC(npcNum).Name)
HpBar = Trim$(MapNpc(npcNum).Vital(HP))
' show the information
RenderText Font_GeorgiaShadow, Name, x + 10, y + 4, Yellow
RenderText Font_GeorgiaShadow, MapNpc(myTarget).Vital(HP) & "/" & NPC(MapNpc(myTarget).Num).HP, x + 66, y + 15, Yellow
RenderText Font_GeorgiaShadow, NPC(npcNum).Level, x + 150, y + 4, Yellow
End If
End Sub
```
Mytarget value is the npc number that im clicking, from map property order and npcnum is its number from when its made XD -
Hey, So When I click an npc, I get error 9 sub script out of range in "GameLoop" "ModGameLogic" .. no idea why XD
-
Yas i will test it too, MY skype is Danito A
-
excited XD
-
I don't get how this works, I am clueless XDDDD
-
yea XDDD my skype is danito a, if anyone can help please tell me
-
Sooo i did this tut in an engine http://www.eclipseorigins.com/thread-4757.html?highlight=hair+and+hair+color
it had custom hair already so i added the hair color parts…. soo i got fine everywhere but in modrendering(modgraphics) I try to add stuff like ```
Tint, NewCharHairTint, GetCharHairTint(index)
```into the areas of closest likeness in the tut…. but they would either, make hair not show up, or make the gui disappear, and when i remove them, everything works but the hair color doesnt.... so i really need some help from someone who knows v6 good
Solved XD -
Yooo fam this looks so sick
-
just dont bother with eclipse worlds, there are a few better ones, and if only this engine well then idk what to say, i dont see a solution. I would of suggested running on windows xp but it seems u have done that already so use like skys engine or something
-
-
i did what Kizzaa supposed, but get unrecoverable DX8 error, but if i dont u just cant complie cause the variable GUI_TARGETDETAILS isnt defined so any ideas?
-
sorry for double posting but im just posting again so it shows up on recent
-
Lol Wat
-
Sorry for the necro but does anyone have the links?
Delete please XD
in Q & A
Posted
http://pastebin.com/9CGCpJGK
in the sub since, the original part of the tut was to add to the snipped part, i just added the "Call drawHair" part at the top.