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rairai5650

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Posts posted by rairai5650

  1. Hey guys i make a game written in java called Dark Invader so now i need a member to help me out

    Note
    >! Not gonna pay :P even i want to i can't i don't have money

    Positions:

    >! Pixel Artist - Pixeling the tileset and sprites
    >!  
    >! Level Designer - Designing the level on notepad :P you can use tiled map editor i can't code like that :3 i'm not a pro coder
    >!  
    >! Composer - Composing the background music
    >!  
    >! SFX Maker - Making Sound effects :3

    ScreenShots

    >! ![](http://eclipseorigins.com/community/filehost/fdd1113a829581b1dfcf5c178fe2832e.png)

    What it contains
    >! Player :3
    >! Enemies :3
    >! Map
    >! Boss
    >! HP
    >! Life
    >! Attack(Ofcourse how will the player defeat the enimies :3)

    PM me if you are interested
  2. Help guys so i made this code for intro my name before main menu nothing is error and imported what i need but the problem is, it is not working

    ```
    public class IntroState extends GameState {

    private BufferedImage logo;

    private int alpha;
    private int ticks;

    private final int FADE_IN = 60;
    private final int LENGTH = 60;
    private final int FADE_OUT = 60;

    public IntroState(GameStateManager gsm) {
    super(gsm);
    }

    public void init() {
    ticks = 0;
    try {
    logo = ImageIO.read(getClass().getResourceAsStream("/Logo/logo.gif"));
    }
    catch(Exception e) {
    e.printStackTrace();
    }
    }

    public void update() {
    handleInput();
    ticks++;
    if(ticks < FADE_IN) {
    alpha = (int) (255 - 255 * (1.0 * ticks / FADE_IN));
    if(alpha < 0) alpha = 0;
    }
    if(ticks > FADE_IN + LENGTH) {
    alpha = (int) (255 * (1.0 * ticks - FADE_IN - LENGTH) / FADE_OUT);
    if(alpha > 255) alpha = 255;
    }
    if(ticks > FADE_IN + LENGTH + FADE_OUT) {
    gsm.setState(GameStateManager.MENUSTATE);
    }
    }

    public void draw(Graphics2D g) {
    g.setColor(Color.WHITE);
    g.fillRect(0, 0, GamePanel.WIDTH, GamePanel.HEIGHT2);
    g.drawImage(logo, 0, 0, GamePanel.WIDTH, GamePanel.HEIGHT2, null);
    g.setColor(new Color(0, 0, 0, alpha));
    g.fillRect(0, 0, GamePanel.WIDTH, GamePanel.HEIGHT2);
    }

    public void handleInput() {
    if(Keys.isPressed(Keys.ENTER)) {
    gsm.setState(GameStateManager.MENUSTATE);
    }
    }

    }

    ```
  3. @JohnSon don't want to say this but

    You're so papansin flipino kba tlga? kung filipino ka then cguro maiintindihan mo to nag cocoment kaba dhil sa KSP ka or dahil pra madagdagan ang mga forum post mo? alang kwenta cnasab mo eh
  4. Not  sure about this why don't you change 

    ```
    ' next class
    NewCharClass = NewCharClass + 1
    If NewCharClass > 3 Then
    NewCharClass = 1
    End If

    ```
    to

    ```
    ' next class
    NewCharClass = NewCharClass = 1
    If NewCharClass > 3 Then
    NewCharClass = 1
    End If

    ```
  5. haha welcome back 2 me :3 gaya pa rin ng date may pinaplano akong game kaso d sya eclipse source ehh :3 cnav kona kay sherwin un.. Ako yata mag isa ang mag proprogram dun :3  :wacko:  study pa more :$.. BTW ANYARE?
  6. Title: Legend of Brew

    Background: something like this ![](http://img2.wikia.nocookie.net/__cb20090113000858/souleater/images/e/e8/BREW.png)

    Title Color: Golden or blue

    size: you chooze

    Thx
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