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Valeffort

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Posts posted by Valeffort

  1. VERSION: [Eclipse Worlds 1.2.6](http://www.eclipseorigins.com/community/index.php?/topic/134183-eclipse-worlds-126/)

    Well, I came by to notify a bug… Yes. The shops seems to be buggy. For example:

    1 Book of Great Magic costs 10 Books of Magic, the shop will give the Book of Great Magic to you, but it will not consume the 10 books you've got in your inventory. I tested it like 20 times, and I always got the same result.

    Another thing is, I was used to see an item that we could know as "currency", which was a type of coin item, but the Eclipse Worlds doesn't have one. Although I may create an Item called "Gold", or anything like it, it doesn't work like a coin, the shop doesn't accept trading an Item for "Gold", it said that I don't have enough "gold", even if I got.

    The third thing is: Once, after trying to fix the problem, the shop was acctually consuming my items (I don't know why), it was right for me, but then I had 3 Books of Magic in my inventory, and I could buy a Book of Great Magic, but it wasn't right, because it was supposed to cost 10 of them. Hope you comment it.

    Note: the items are only to make explanation easier.

    Another bug I may have found is the one of the items dropped from npcs after they died. If you let the items there in the ground for a certain period of time, you won't be able to pick them up, and they won't vanish unless you restart the server somehow. Imagine, you kill a npc, he drops one armor, you let the amor there for like 1 min or 2, and them you go there to take it, and you just can't do this action.

    Note: it's okay if you take the item right after you kill the npc.

    Another bug I have found, and which is a bit inconvinient, it's set when we relog in the game. All your stats of HP, MP and EXP will be "100", not 100%, but 100\. You won't be able to cast any spell that consumes MP, until you break the state of relogging, which could be done by killing an NPC that gives you some EXP, then your stats are going to go back to normal. But if you are a magician, for example, how are you suppose to kill a higher NPC(monster) without your magics?

    If your spell costs no mana, it will work properly, but even though you've got "100" mana points, you can't cast if your spell costs a quantity of mana (doesn't matter how much of it).

    Note: I am not repporting a bug of casting spells, they work as good as they were supposed to. I am repporting a bug of your character when you close the game, literaly close, not just log out, and when you re-open it, it will be in some kind of state that you can't cast nothing that costs mana, until you kill something and gain some experience points, which will lead your states back to normal.

    Example:

    When you relog:

    HP: 100

    MP: 100

    EXP 100/100

    After killing an NPC and gained some exp (after you've had relogged):

    HP: 180

    MP: 200

    EXP: 400/6.700

    Note�: in the second case, after you've had relogged, I invented these values, they are there just to make explanation easy, they're probably different in game, but this is the sitution I've notticed.

    I hope I am helping to make a better engine, as you see, I love testing.
  2. Hello, Chti' Yonki. I am a Brazilian guy who speaks portuguese (of course), rs. I would like to know if you mind to support portuguese on that client?

    Well, if you want… I can help you to translate. I have already seen that there's a support to "English", "French", and "Spanish", so why not portuguese, right?

    Contact me, I can help you to make it better.

    See you dude.
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