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Kaymak

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Posts posted by Kaymak

  1. ![](http://fs1.directupload.net/images/150618/hfhi5xuz.png)

    **Hey folks! Today we want to present you the new Youko in 3D**

    **What is Youko 3D?                                                                                                                                             Single and Multiplayer: How does it work?**

    As the name already said, Youko 3D is a 3D Single and Multiplayer RPG.                                                                    As the player you can play Youko as a singleplayer through the story in a big open world.
    The game will bring a big Open World which the player can put online                                                                          Also there is a option to join other players worlds to play togehter with them or create your
          for other players to defeat bigger monsters or show his world.                                                                            your own server, to invite other people playing with you. You can also interact with them.

    **How the game is getting build?**

    Th**e game is gonna be develop with C# and the Unity Engine. All character Models and Animations are being done in 3DS MAX.**
    **Since the game is going to be an open world single and multiplayer game with a lot of features, the graphic wont be the best.**

    **Key Character Models for the Story**

    ![](http://fs5.directupload.net/images/160108/75s8hlgs.png)
    ![](http://fs5.directupload.net/images/160108/3w5x3nay.png)

    **Ingame Graphics**

    **![](http://fs5.directupload.net/images/160108/yuasgh69.png)**

    **More screenshots  to come from time to time.**
    **More game features with videos coming soon.**

    * * *

    Current Job Offer:

    - Graphic Designer x2
    - Content Creator x2
    - Product Artist x2
    - Marketing x1

    ALL INFORMATION VIA PM TO ME OR OVER THE FACEBOOK PAGE.

    Facebook: https://www.facebook.com/-deleted-
  2. Hello Community,

    i was talking earlier in another thread to release a tutorial aboout multiple characters per account/character selection. But since it is a hard thing to do write down, im going to sell this feature.

    **My Offer:**

    **-Multiple Characters Per Account / Char Selection : 50€**
    **-Talent Tree System with Talent Editor: 50 €**

    (you can test these features before on my live servers)

    ![](http://i.gyazo.com/b79e26ad9251db7bd7b1dad6f97ca2c9.gif)
    ![](http://i.gyazo.com/5a143bbc3c294947e125dce7ab1ed815.png)
    !PAYPAL ONLY!

    Im going to put this features into your engine so you dont have to deal with it when you dont know programming. You will send me your engine and i put the feature in it in about 30min-1h. 

    If you are intressted write me a PM
  3. i have updated the thread and changed the whole sub, to make it easier to handle for the server.

    ```
    npcNum = MapNpc(myTarget).Num
    ' exists?
    If npcNum > 0 Then
    Name = Trim$(NPC(npcNum).Name)
    HpBar = Trim$(MapNpc(npcNum).Vital(HP))
    ' show the information
    RenderText Font_Default, Name, x + 10, y + 4, Yellow
    RenderText Font_Default, MapNpc(myTarget).Vital(HP) & "/" & NPC(MapNpc(myTarget).Num).HP, x + 66, y + 15, Yellow
    RenderText Font_Default, NPC(npcNum).Level, x + 150, y + 4, Yellow
    End If
    ```
  4. #UPDATE 3
    Talent Requirement is added so your talent requires another talent to skill that. Also you can give a talent now a spell which you can learn and level up.
    ![](http://i.gyazo.com/5a143bbc3c294947e125dce7ab1ed815.png)
  5. @'Abyss':

    > Looks very cool. But what will happen when you put more points in a talent? And will there be an option to put spells in the talent tree?

    You can setup a level barrier that means you can setup that talent 1 can only get skilled till lvl 3\. and everytime you skill that talent one more level the dmg or what ever you did setup will increase. Also yes, you can setup spells as talents aswell ( didnt add it yet, since im super tired at the moment :P )
  6. #UPDATE 2
    Adding stats to the Talent, also you can give the Talent a Max Level. The Skills you create will get automaticly into the skill tree.
    ![](http://i.gyazo.com/5cff09433d1f5a52eadbd207261d5cce.png)
  7. #UPDATE!
    ![](http://i.gyazo.com/c97dffca753e99a4a29bb943ddbf9eeb.png)
    ![](http://i.gyazo.com/93a779e09a09fa1b40a215a7506a9a64.png)
    Working on the Talent Editor, the data gets correclty saved and loaded by the server
    ![](http://i.gyazo.com/726f796062cba1685a931553224474f7.png)

    –> Going to add more option to optimize the talent you create.
  8. @'Abyss':

    > Looks amazing! Very cool feature!
    >
    > If you get a skill, does the next talent point make the skill stronger?

    Yes if you want to, the base DMG of the Skill will increase, because the INT from your character will also make the skill more powerfull
  9. Hello Eclipse Community,

    i want to show you guys my Talent System which i have done the last 2 days. Currently the GUI doesnt look that well but im working on.

    The System currently works like this:
    You get every 2 levels a Talent point which you can use for talents. You can setup the Talents differently for example.

    Talent 1 on the bottom you can level till level 3 you get +5 STR when you are a warrior each talent level and +5 INT when a mage
    Talent 2 on the left side you only can level when got 3 points into Talent 1 and there you get for example a Skill
    and so on.

    You can choose between 2 different Talent-Tree's each class for the moment, to optimize your character better and make it more special.

    ![](http://i.gyazo.com/eb8e26f1ce0d5c84ed7e7d7647885a47.png)
    #UPDATE!
    ![](http://i.gyazo.com/c97dffca753e99a4a29bb943ddbf9eeb.png)
    ![](http://i.gyazo.com/93a779e09a09fa1b40a215a7506a9a64.png)
    Working on the Talent Editor, the data gets correclty saved and loaded by the server
    ![](http://i.gyazo.com/726f796062cba1685a931553224474f7.png)
    #UPDATE 2
    Adding stats to the Talent, also you can give the Talent a Max Level. The Skills you create will get automaticly into the skill tree.
    ![](http://i.gyazo.com/5cff09433d1f5a52eadbd207261d5cce.png)
    #UPDATE 3
    Talent Requirement is added so your talent requires another talent to skill that. Also you can give a talent now a spell which you can learn and level up.
    ![](http://i.gyazo.com/5a143bbc3c294947e125dce7ab1ed815.png)
    If you guys got more ideas to improve the Talent Tree i will be up for some :)

    Greeting's
  10. Update: New Menu complete in DX8 with char creation and char selection:
    ![](http://i.gyazo.com/177a0a075a7dc13f3f93c65f080c4967.jpg)
    ![](http://i.gyazo.com/ca3cd7d0f311860b973fcabf56f39119.jpg)
    ![](http://i.gyazo.com/3e426f900be3c81ef7b7171cd473be1c.jpg)
    ![](http://i.gyazo.com/1f31e9424c859c9046960aca1b21dc39.jpg)
  11. Short Update: New Menu complete in DX8
    ![](http://i.gyazo.com/177a0a075a7dc13f3f93c65f080c4967.jpg)
    ![](http://i.gyazo.com/ca3cd7d0f311860b973fcabf56f39119.jpg)
    ![](http://i.gyazo.com/3e426f900be3c81ef7b7171cd473be1c.jpg)
    ![](http://i.gyazo.com/1f31e9424c859c9046960aca1b21dc39.jpg)
  12. @'Kraken':

    > Looks dope. What are the chances you will implement a skills system?

    Currently im rewriting the Menu, after that i will start working on a Skill Tree System for every class. Will post screenshots once im finished the basics.
  13. **Youko Engine**

    _This is a short preview with a feature list about the upcoming DX8 Eclipse Engine called "YOUKO ENGINE"_
    _After working day and Night with Visual Basic and Eclipse 3.0 and finally getting into it after a lot help from_
    _other people i finally can work on my own, and decided to rewrite the Eclipse 3.0 Version comeplelty._

    _After i noticed that a lot of MMORPG features are missing i was working on adding them, to comeplete finally_
    _a engine which people can use to make a game._

    **FeatureList**

    - Dungeon Browser ( Looking for 3 other people to Join your party)
    - PVP Browser ( Search for an Opponent automaticly)
    - Multiple Characters
    - Daily Ranking System
    - Day & Night
    - Mouse Movement (option to turn it on and off)
    - Target Details
    - Event Message
    - Player Right Click
    - Player Report 
    - Monster Hunt System
    - News System
    - Boss Monster
    - Better AI
    - Idle Animation
    - NPC/Char Animation
    - Random Events
    - Random Monster Spawn
    - Quest System
    - Guild System
    - and much more
    ___________________________

    All of this is already done and gets optimized. Also i will add more Stuff.
    I have made this Preview Thread to get Ideas from you guys, what i can
    add aswell to this Engine to maker it even better. Every suggestion will be noticed.

    **!The following Screenshots are not the Final Version!**
    We are also working on new Graphics thats why i use Graphics from other Engines

    ![](http://i.gyazo.com/177a0a075a7dc13f3f93c65f080c4967.jpg)
    ![](http://i.gyazo.com/ca3cd7d0f311860b973fcabf56f39119.jpg)
    ![](http://i.gyazo.com/3e426f900be3c81ef7b7171cd473be1c.jpg)
    ![](http://i.gyazo.com/1f31e9424c859c9046960aca1b21dc39.jpg)
  14. Statusupdate:

    The Menu Runs now comeplty in DX8 with character Selection/Creation etc.
    ![](http://i.gyazo.com/b2f8d1eedc8e57e85d6f1e503aeeaaf8.jpg)

    (we will add graphics /buttons later when we find a graphics designer for our project )

    More Screenshots coming soon
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