Kizzaa
-
Posts
19 -
Joined
-
Last visited
Never
Content Type
Profiles
Forums
Calendar
Posts posted by Kizzaa
-
-
My maps are here finally <3
-
damn, looking good!! A vital feature of mmos in my opinion. Good job :D
-
@'airmax':
> Can you release the source code for this? Please?
You tried looking in the src folder? -
@'airmax':
> can you release the source please??
Download it and go into the src folder… -
Make sure you install VB6 Properly, I followed this tutorial: http://www.fortypoundhead.com/showcontent.asp?artid=20502
-
@'Kraken':
> @'artix5455':
>
> > just dont bother with eclipse worlds, there are a few better ones, and if only this engine well then idk what to say, i dont see a solution. I would of suggested running on windows xp but it seems u have done that already so use like skys engine or something
>
> Thank you for the reply.
> I really thought that running it in XP would have done the trick.. wasted 7 hours of my day today. I just didn't want to have to switch engines since I put so much work into the game so far. Oh Well.. haha
Open up the project file (client.vbp) with a text editor such as notepad++ Find the line that says
```
Object={831FDD16-0C5C-11D2-A9FC-0000F8754DA1}#2.1#0; MSCOMCTL.OCX
```and change the #2.1 to #2.0 so it looks like:
```
Object={831FDD16-0C5C-11D2-A9FC-0000F8754DA1}#2.0#0; MSCOMCTL.OCX
```
_Should_ work fine -
@'adiif1':
> Good? or not?
>
> ```
> 'write name & level & hp
> For i = 1 To Npc_HighIndex
> If myTarget > 0 And Not NPC(MapNpc(myTarget).num).name = "" Then
> RenderText Font_Default, NPC(MapNpc(myTarget).num).name, x + 10, y + 4, Yellow
> RenderText Font_Default, MapNpc(myTarget).Vital(HP) & "/" & NPC(MapNpc(myTarget).num).HP, x + 55, y + 15, Red
> RenderText Font_Default, NPC(MapNpc(myTarget).num).Level, x + 150, y + 4, Yellow
> End If
> Next
> ```
There is no need for the For loop. -
Ayyyyyy Looks good! Looking forwards to being able to try this out!
-
@'Marsh':
> Id join but I am no longer allowed to talk to children on the internet.
Surely you talk to children on here :P -
Come join us in skype :D We are always wanting more members
-
I really like the look of the night time :D
-
Looks amazing! ~~a tutorial would be nice~~ :P
-
Just adding, not sure if it is just in the engine I used (Skywyre Primitive) but under the **modEnumerations** -> **GUIType** -> I added **GUI_TARGETDETAILS** to get this to work, without it the game will crash.
-
This actually looks awesome!
-
Hey guys,
I'm currently making a skype group for the eclipse community so that we can all chat there (im not always able to be on the shoutbox etc).
If you are interested in being a part of this community chuck us a PM with your skype name or reply to this topic (or both coz why the heck not) or just add me: ultrasnofire letting me know you are from here and i'll add you :D
- Kizzaa -
Congratulations Henrik :D
-
That UI looks really niceee!! I'm looking forwards to more updated and possibly playing :D
-
Sup guys!
I'm Kizzaa and i'm back from a solid 5 year absence! I decided to make a new account because my old account is full of cringy memories of how bad at everything I was back then, but don't get me wrong i'm still a cringy 16 year old… I hope to stick around on this account and have some projects planned :D
I am a pretty all-round gamer from RTS games to fps and rpgs (until my friends got me onto LoL of course) currently trying to relearn Starcraft 2 whist attempting to do well at school...
I like to hack and program so I am back here for the fun of programming games (and the nostalgia)
Youko - Rise of Zy'ir
in Eclipse Projects
Posted