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Essence

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Posts posted by Essence

  1. You need to go into the server and client files and edit them,
    in your client - go to the config.ini and where it says "localhost" replace it with your IP address, then tell your friends to redownload it.

    Eclipse Worlds currently doesn't have a guild system but if you want one, I'm sure plenty of people on this forum would be happy to help.

    For your other problems, you'll need to go through your server files and edit the code.
  2. @'Xam':

    > @'Essence':
    >
    > > I fixed my error - However when I hit update I get this error.
    > >
    > > http://prntscr.com/9jodpg
    >
    > ok when you get the error click on details and copy it and paste here so i can see whats wrong

    See the end of this message for details on invoking 

    just-in-time (JIT) debugging instead of this dialog box.

    ************** Exception Text **************
    System.ArgumentException: Illegal characters in path.
       at System.IO.Path.CheckInvalidPathChars(String path, Boolean checkAdditional)
       at System.IO.Path.NormalizePath(String path, Boolean fullCheck, Int32 maxPathLength, Boolean expandShortPaths)
       at System.IO.Path.GetFullPathInternal(String path)
       at System.IO.Directory.InternalCreateDirectoryHelper(String path, Boolean checkHost)
       at System.IO.Directory.CreateDirectory(String path)
       at ODBS_Updater.Form1.up_Click(Object sender, EventArgs e)
       at System.Windows.Forms.Control.OnClick(EventArgs e)
       at System.Windows.Forms.Button.OnClick(EventArgs e)
       at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
       at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
       at System.Windows.Forms.Control.WndProc(Message& m)
       at System.Windows.Forms.ButtonBase.WndProc(Message& m)
       at System.Windows.Forms.Button.WndProc(Message& m)
       at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
       at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
       at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

    ************** Loaded Assemblies **************
    mscorlib
        Assembly Version: 4.0.0.0
        Win32 Version: 4.6.100.0 built by: NETFXREL2STAGE
        CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
    –--------------------------------------
    ODBS Updater
        Assembly Version: 1.0.0.0
        Win32 Version: 1.0.0.0
        CodeBase: file:///C:/Users/Bradley/Desktop/New%20folder%20(6)/Game%20Launcher/updater.exe
    ----------------------------------------
    System.Windows.Forms
        Assembly Version: 4.0.0.0
        Win32 Version: 4.6.81.0 built by: NETFXREL2
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System
        Assembly Version: 4.0.0.0
        Win32 Version: 4.6.81.0 built by: NETFXREL2
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    System.Drawing
        Assembly Version: 4.0.0.0
        Win32 Version: 4.6.91.0 built by: NETFXREL2STAGE
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    System.Configuration
        Assembly Version: 4.0.0.0
        Win32 Version: 4.6.81.0 built by: NETFXREL2
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
    ----------------------------------------
    System.Core
        Assembly Version: 4.0.0.0
        Win32 Version: 4.6.81.0 built by: NETFXREL2
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
    ----------------------------------------
    System.Xml
        Assembly Version: 4.0.0.0
        Win32 Version: 4.6.81.0 built by: NETFXREL2
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    Accessibility
        Assembly Version: 4.0.0.0
        Win32 Version: 4.6.81.0 built by: NETFXREL2
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
    ----------------------------------------
    Microsoft.mshtml
        Assembly Version: 7.0.3300.0
        Win32 Version: 7.0.3300.0
        CodeBase: file:///C:/Windows/assembly/GAC/Microsoft.mshtml/7.0.3300.0__b03f5f7f11d50a3a/Microsoft.mshtml.dll
    ----------------------------------------

    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.

    For example:



    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.
  3. Is it possible to program a quest system in EO?
    I am desperately in need of a quest system - I would switch to skywyre, however I'm not sure how to transfer my data correctly?

    Could I possibly get some help on this?
  4. @'Aurelijus1':

    > @'BeNjO':
    >
    > > Tutorial that Aurelijus1 used:
    > >
    > > ![](http://i.imgur.com/sW2DErM.png)
    > > ![](http://i.imgur.com/TAShk8I.png)
    > >
    > > http://www.freemmorpgmaker.com/thread-4757.html?highlight=customization
    >
    > First time seeing it, it would have helped me alot. Anyway what makes you think that I use it? My and this system similar only because it has scrollbar too, because it's make able to change body parts to any color and I think it's the easiest way to create a color changing system. The RGB color model is an additive color model in which red, green, and blue are added together in various ways to reproduce a broad array of colors

    I'd say you copied it and just played around with it.
  5. @'jcsnider':

    > You can set the max via source I think. I don't know about EW but in EO2, EO 2.3, EO3, and EO4 I had like 500 or 1000 so you would never need more.

    Whenever I edit the Source EW crashes on me sadly.
  6. @'jcsnider':

    > They are pre-made. Open the map editor, create an event and you should see a button to view/name them on the main event window.

    But there is no option to create more?
  7. @'Jeppe':

    > Search around a bit on the forums, for my knowledge there should be atleast 1 beginner tutorial.
    >
    > But learn yourself, it'll take around 1 week to learn all functions, quests etc.

    I'll give it a try.
    Am I able to transfer my maps over?
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