Zopto
-
Posts
1270 -
Joined
-
Last visited
Never
Content Type
Profiles
Forums
Calendar
Posts posted by Zopto
-
-
very nice
i re doing some to be in platform mode :
![](http://gyazo.com/78954cd566bb3f656b1b25799534a7ae.png) -
It is just that the engine was only made to be a prototype and nothing more, so when people judge the engine they do not realize that it was for testing purposes and later became a public engine.
This is one of the hella good prototype that for shure :D
Well i wish you luck with Unity or C# -
woooot loooks goood :D
-
nop that wont work
well i think problem is not in bltitem desc it is somewhere else but idk where :/ -
so i got problem
i hover my item and description windows shows all the way up same for spell description….
![](http://gyazo.com/ffeebf7ec0d0e278eec97b65380a040a.png)
blt itemdesc and blt spell decs idk if it helps but i tryed to copy same code from my older version of engines and it dont help
```
Public Sub BltItemDesc(ByVal ItemNum As Long)
Dim rec As RECT, rec_pos As RECT
Dim itempic As Long
' If debug mode, handle error then exit out
If Options.Debug = 1 Then On Error GoTo errorhandler
frmMain.picItemDescPic.Cls
If ItemNum > 0 And ItemNum <= MAX_ITEMS Then
itempic = Item(ItemNum).Pic
If itempic = 0 Then Exit Sub
' Load item if not loaded, and reset timer
ItemTimer(itempic) = GetTickCount + SurfaceTimerMax
If DDS_Item(itempic) Is Nothing Then
Call InitDDSurf("Items\" & itempic, DDSD_Item(itempic), DDS_Item(itempic))
End If
With rec
.top = 0
.Bottom = .top + PIC_Y
.Left = DDSD_Item(itempic).lWidth / 2
.Right = .Left + PIC_X
End With
With rec_pos
.top = 0
.Bottom = 64
.Left = 0
.Right = 64
End With
Engine_BltToDC DDS_Item(itempic), rec, rec_pos, frmMain.picItemDescPic, False
End If
' Error handler
Exit Sub
errorhandler:
HandleError "BltItemDesc", "modDirectDraw7", Err.Number, Err.Description, Err.Source, Err.HelpContext
Err.Clear
Exit Sub
End Sub
Public Sub BltSpellDesc(ByVal spellnum As Long)
Dim rec As RECT, rec_pos As RECT
Dim spellpic As Long
' If debug mode, handle error then exit out
If Options.Debug = 1 Then On Error GoTo errorhandler
frmMain.picSpellDescPic.Cls
If spellnum > 0 And spellnum <= MAX_SPELLS Then
spellpic = Spell(spellnum).Icon
If spellpic <= 0 Or spellpic > NumSpellIcons Then Exit Sub
' Load item if not loaded, and reset timer
SpellIconTimer(spellpic) = GetTickCount + SurfaceTimerMax
If DDS_SpellIcon(spellpic) Is Nothing Then
Call InitDDSurf("SpellIcons\" & spellpic, DDSD_SpellIcon(spellpic), DDS_SpellIcon(spellpic))
End If
With rec
.top = 0
.Bottom = .top + PIC_Y
.Left = 0
.Right = .Left + PIC_X
End With
With rec_pos
.top = 0
.Bottom = 64
.Left = 0
.Right = 64
End With
Engine_BltToDC DDS_SpellIcon(spellpic), rec, rec_pos, frmMain.picSpellDescPic, False
End If
' Error handler
Exit Sub
errorhandler:
HandleError "BltSpellDesc", "modDirectDraw7", Err.Number, Err.Description, Err.Source, Err.HelpContext
Err.Clear
Exit Sub
End Sub
```
anyone have idea how to fix this? -
[Seth ](http://www.eclipseorigins.com/community/index.php?/user/40039-seth-jones/)
nice engine you got here :D
Do you maybe have any ideas for side scrolling engine?
jump,inertia
i really wish to see that in dx8 :D -
i saw panorama in dx7 like PVO engine :D
also there is pet system on tutorial section…
but like i said good luck -
you got a one nice generic project here
why generic? well it is noting special then all others eclipse mmorpg….
XP graphic,same features,systems i dont see what is special there?
but good luck best wish! :D -
-
ahahahahaha BEST!xD
-
side scroll mania!!!!!!!!!!!!!!!!!!!!
to the topic:
looks good :D -
well project vertigo is dx7 so i think he wont convert it to dx8
no idea -
well he bought engine of bubble strikers not a bubble strikers lol xD
btw CM superb work on gui and tilesets! :D -
> How about you pay me $10.00 and ill consider taking it off your hands.
i dont make you to buy it lol
if someone want to buy it fine
but i dont make no one to buy this engine :D
and yea Dr.Kid i agree but i cant work on it anymore
so i better sell it to someone who will actually made a game with it or at last use some idea from this engine -
Sold one to Mortal Angels
tnx mortal :D -
Well since i dont have time to work on my game(very bumped about that supid real life) i decided to sell engine of bubble strikers online
what you got in this engine:
-item jump hig system(armor)
![](http://gyazo.com/b6fc5b36c09c79acacd811b25f280bee.png)
-Working friend system
![](http://gyazo.com/c7978019cdc10db6a1d3ff1a51aa2879.png)
-projectile system with hit animation
![](http://eclipseorigins.com/community/filehost/d6f983da1a9a08ec61e83f030c024089.gif)
-bubble chat
![](http://gyazo.com/867916a01b359f12009f32264f8499eb.png)
-nice interface
![](http://gyazo.com/580e064ef8a9d3753f99748f1bed251f.png)
-npc attack animations
-minimap(ricardo)
-weather system
-event system(jc)
-quest system(altar)
-map animation
-npc spells
-autotile system
-mp3,mp4 ,ogg etc support
-this engine is based on mrmiguu project vertigo
just more advanced
-and many more :D
edit: of corse you got a source of engine :D
**Price : 10$ :D**
**why just 10$? **
**well i really dont want to make alot of money from this engine i just want to see some good ORPG game made by this engine **
paypal only
shoot me a pm if you are intrested :D
you are not allowed to resell this engine
you are not allowed to post this engine agen for free
–-------------------------------------------------------------------------------------
sold to
Mortal Angels
CmFriend
credits: me and mrmiguu -
> Some people remind me of ::gtfo:: . But other than that, looks great!
what ppl? we dont have ppl in game….we got bubbles! -
i said i love interface not you lol xD jk
-
Very nice ! love it!
-
**Wing System:**
**In Bubble Strikers Online, some wings increase your jumping height. In example: the first set of wings adds +2 to your jump height; the third one adds a +4 to your jump height. (Each +1 represents 1 Block)**
**![](http://gyazo.com/922fd7c2cc441caa5324eca2c7d5da5d.png)**
**WTF that pig doing here**
:poonbox: -
[http://www.eclipseorigins.com/community/index.php?/topic/130033-auction-house-system/](http://www.eclipseorigins.com/community/index.php?/topic/130033-auction-house-system/)
i think this can help you :D -
i really dont see big deal of this!
server was open 2 days and i was testing Server and hosting connection like i said on begining of this litl alpha test!(that how was planed)
next time when i open server there will be more content soo ppl ca enjoy in it!
in this alpha there there was just 3x maps for testing ,suggestions,bugs…
the end!
Litl update
Gui is finished
add chatbox on screen (tnx all for suggestion)
>! ![](http://gyazo.com/3a3f8924707cc85f24fc85bc7a4e5011.png) -
> The game theme is small pixel with about 16x16 or 20x20 tileset based.
you should say that befor xD
like i said i really like all! -
i really like all !
but they are just too small!
Orbegon Online [Refresh]
in Old Eclipse Projects (Inactive)
Posted