tepe15
-
Posts
72 -
Joined
-
Last visited
Never
Content Type
Profiles
Forums
Calendar
Posts posted by tepe15
-
-
Fullscreen, mount system?
-
fullscreen
multiple characters per account
characters titles
achievments system
if you want more ideas i can write later :)
I hope when you implemented dx8 all old feauters will be aviable in 1.7.0 -
It is Your engine.
Do what you want.
You don't must use stupid arguments like "I'm not here to make your game for you. ".
It's only my proposal and what I want know about new function.
Nothing more …
Peace. -
If admin can select sprite, stats etc in item editor for pet it is a good option.
But simple editor for pet in item editor must be. -
Seth
Check "locked" option in Class Editor.
If You lock last class, it work but if You have for example 5 classes and you want lock class number 2 then class is not visible but her sprite yes (in next class). -
Solved! Thank you so much Tael :)
-
I want use button to change class
I solved this problem.
```
Private Sub Command1_Click()
cmbClass.ListIndex = cmbClass.ListIndex + 1
End Sub
```
For cmbClass: Visible - No
This button works. but i got error when I want skip the last class.
Run-time error 380
Invalid property value
Okey so, i can use this code: ( I have 6 classes )
```
Private Sub Command1_Click()
cmbClass.ListIndex = cmbClass.ListIndex + 1
If cmbClass.ListIndex > 5 Then
cmbClass.ListIndex = 0
End If
End Sub
```
but i still have error
Run-time error 380
Invalid property value
cmbClass.ListIndex = must be 0 because if I give 1 I don't see my first class
If i Give this code:
```
Private Sub Command1_Click()
cmbClass.ListIndex = cmbClass.ListIndex + 1
If cmbClass.ListIndex > 4 Then
cmbClass.ListIndex = 0
End If
End Sub
```
I dont' see last class ….
Do You have some ideas?
one solution what I came up with is to add one empty class
but it doesn't solution for the problem and this class is visible in combobox if combobox is of course visible -
Of course. If You pay him for this :P.
-
Hello guys!
I use eclipse Worlds and I have a little problem.
I want add new button to select class but i don't know how code I must use for this.
Combo box is not elegant.
I have something like this:
```
' next class
NewCharClass = NewCharClass + 1
If NewCharClass > 3 Then
NewCharClass = 1
End If
```
But this code doesn't work in Eclipse Worlds.
Can you help me? -
I don't understand what you mean but …
If you want create spell/skill you must
Open Animations editor - create effect
Open Items Editor - Create item which you can use to learning skill
Last step - You must spawn item at the map -
Open ACP->NPC Editor->Select NPC
Next you must change Behavior set on Quest
Save & Close
Open Quests Editor
Next in Quest Editing click right mouse button and select Add Greeter
Select NPC - > Accept
Done. -
Okey. Anyway thanks for time and great engine ;).
-
I removed Mini Map feature.
Simple job.
World map will be better in my opinion.
Of course simple - 1 picBox and maybe in future ACP with coordinate system for image where admin can mark places on the world map where player is now.
Description, maybe photo for point of the map etc.
Something like that.
[http://www.ffring.com/images/fft/map.jpg](http://www.ffring.com/images/fft/map.jpg)
This mod works similarly but he doesn't have acp.
[http://www.eclipseorigins.com/community/index.php?/topic/121876-eo20-world-map/?hl=world](http://www.eclipseorigins.com/community/index.php?/topic/121876-eo20-world-map/?hl=world) -
Seth if we can use WASD movement and arrows in the same time …
What we need option - WASD ON/OFF? -
> The new movement input engine, I had to make that change or else using WASD/arrow keys to stop mouse movement didn't work. I can make it better, but I didn't feel like it.
>
> I used your first code snippet, the other one I did not.
Okey :). I used these two because this code leaves animations bubble.
```
' Check if it's timed out - close it if so
If .Timer + 8000 < timeGetTime Then
.active = False
End If
```
Without this code bubble will be static. -
> It isn't a bug, it is to force you to hold your mouse down to move.
Understand but for me it is not comfortable :)
Little fix from me:
When you send message chat bubble, bubble too fast disappears.
So:
Open:
modText
Find:
```
' Check if we should be seeing it
If .Timer + 100 < timeGetTime Then
.Alpha = .Alpha - 2.5
End If
```
Change to:
```
' Check if we should be seeing it
If .Timer + 5000 < timeGetTime Then
.Alpha = .Alpha - 2.5
End If
```
Find:
```
' Check if it's timed out - close it if so
If .Timer + 5000 < timeGetTime Then
.active = False
End If
```
Change to:
```
' Check if it's timed out - close it if so
If .Timer + 8000 < timeGetTime Then
.active = False
End If
```
I hope I helped. -
Me too. In map editor for example when i want change background music.
But only in some soundtracks.
~~And next bug is with mouse move …~~
~~My Character doesn't want go to the point where I want go.~~
Ok i find, for Seth it is bug :D - [https://bitbucket.org/Helladen/eclipse-worlds/commits/ff943fd9bd77fd6b336c41c577837f1f37acfb62](https://bitbucket.org/Helladen/eclipse-worlds/commits/ff943fd9bd77fd6b336c41c577837f1f37acfb62)
For me, old style is better :d -
~~Can you add in next version simple minimap feature for this blank button? Please.~~
My oversight.
Minimap is in engine.
Works fine, for now.
Why you disable this function? -
ekhm, sorry my friend but in .zip package you give us nin online source, server source too :P
v1.3.4 -
9828 ++ people starving in Ethiopia
-
Why this button doesn't work me :o?
[http://files.tinypic.pl/i/00565/09w8xof8ju22.png](http://files.tinypic.pl/i/00565/09w8xof8ju22.png) -
> *You should have a valid license or usage rights for MS Visual Basic 6 to use this product ;)
From: [http://kickass.to/visual-basic-6-1-1-all-inclusive-t9166439.html](http://kickass.to/visual-basic-6-1-1-all-inclusive-t9166439.html) -
> Where eclipse stable, eclipse evolution, and total eclipse?
> Kazuto, on 18 Aug 2014 - 01:35 AM, said:
>
> Where's EO 2.0, 2.3, 3.0 ???
Because it is not custom version.
> Zetasis, on 18 Aug 2014 - 05:32 AM, said:
>
> Why isnt Rob Janes source on here? It's open source as well as a very unique engine and Rob still fixes the bugs that get reported.
>
> [http://www.eclipseorigins.com/community/index.php?/topic/129958-eclipse-some-unique-name-here/](http://www.eclipseorigins.com/community/index.php?/topic/129958-eclipse-some-unique-name-here/)
Added.
In my opinion now Eclipse Worlds but with this five options will be perfect:
- Pet system with ACP and Item for summon
- Auction System + Option for npc
- Multiple Characters per Account
- Instanced Maps
- Fullscreen
My vote for Eclipse Worlds but others engines has many unique functions :).
> I will keep improving on it, looks like people are liking it more and more. :) Although, I am more focused on Nin Online and a new engine now. I will make converters for Eclipse to the new engine, but a lot of data will be lost.
New engine? So Eclipse Worlds will be not continue? -
What do you think and why this engine?
Roadmap
in Eclipse Worlds
Posted
In my opinion, sprite and face (avatar) will be enough and Seth says earlier about this.
But … auctions, instanced maps, random dungeons will be good options.