RyokuHasu
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Posts posted by RyokuHasu
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in the shout box we identified last night its when he was trying to warp from a larger map to a smaller map when the larger one's warp point coords were larger than the the max X or Y of the smaller map. This was a common problem in EO 2.X especially if you increased the movement speed of the players. I myself had this problem all the time, I just never got around to fixing it.
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I made a batch converter in PHP but sadly I don't know where it is. lol
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I watched some of your vids, I didn't feel that the tone of the music ever quite matched the tone of the scene it was on. It was still good, but with a little more practice I'm sure you would create a piece that matches the vid Perfectly.
Keep up the awesome work, and good luck. -
Nice story, one problem I see is that you throw the words "Thousands of years have passed" around like candy on Halloween. While it's a great story telling piece stating it multiple times is a bit overkill. Now if you are taking about the same "Thousands of years" rather than jumping the story forward again you might want to change the wording of it.
It's your choice, I'm just giving a recommended opinion on how to polish your story up just a bit. -
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That's what I said, just not as detailed and quite as "friendly" lol
any way, The content so far looks nice, keep adding more and it will be up interesting to see what this turns into =D -
I would recommend a better translation tool in the future then, sorry you are very hard to understand =x
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If there was no server it would be a single player game, a Multiplayer game NEEDS a server or it can't be an MULTIPLAYER game.
Simply put, he server of an online game is what takes one player's actions and shows them to the others playing, that can't happen if there is no server. Please understand this concept when trying to make an online game. -
This project is way to underdeveloped, please read the rules about posting projects.
On the other hand this looks interesting and I can't wait to see when you have all the proper information about it. =D
P.S. Please stop spamming replies to your own topic if you are going to add this much all at once, just use the Edit button on your original post. -
There is always a way to do anything in programming, in a bit I will add examples to this reply on adding buttons to the GUI… one moment please.
Using the form editor in VB6 add a image to frmMain naming it imgButton and change it's index property to the next highest than the existing menu buttons
If you double click on it it will take you to the imgButton_Click sub
in it you will see a select case structure, go to the bottom of that and just before "End Select" add "Case #"
(# being the number of the index you gave the new button)
under that and still before the "End Select" you want to add the name of your menu/form/screen followed by .visible = true
lastly you want to hide any other menus that would be in the same area as the one you are opening
here is an example that does what you are looking for:
```
Case 9
' show the window'
If Not picQuestLog.Visible Then
UpdateQuestLog
picCharacter.Visible = False
picInventory.Visible = False
picSpells.Visible = False
picOptions.Visible = False
picParty.Visible = False
friendslist.Visible = False
picPets.Visible = False
picQuestLog.Visible = True
' play sound'
PlaySound Sound_ButtonClick
Else
picQuestLog.Visible = False
PlaySound Sound_ButtonClick
End If
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I am one of the biggest advocates for a good story when making the games, it ultimately defines what makes your game unique and why we should play it. That being said yours is far to generic and lacks originality and a true reason why we should play your game. A good story line for an online game needs to pull in your audience and make them fell as a part of your world in a captivating way.
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Well until you can be more specific I'm going to tell you the same thing, The error means SOMETHING hasn't been properly made into an object. It may not be your map, but it's SOMETHING.
That's all I can say until you print a stack trace or give better debugging information.
```
Try
Your code here
Catch exception as NullRefrenceException
exception.PrintStackTrace() ' or similar debugging statment
End Try
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Then give the line it errors on.
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it doesn't give that error just because it want's too, you are trying to use an object you dont have properly made somewhere.
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you are trying to use an object of a class when you don't have one made, that's what that means.
' this here makes an object out of a class
Dim objectName as ClassName
objectName = NEW ClassName(Parameters)
you are missing this setup somewhere. -
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Transformers: Revenge of the Fallen - think about it!
Treasure Planet
Fly Me to the Moon
Dodge Ball -
I used to be a noob, for about a Week, but not to the point of being an idiot… then I made my first Working tutorial, and from then on I became the pure awesome coder I am today!
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no, you get 4 1/2s of some atoms, DERP!
Why did I start this game? -
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Well Mr JayRay that's a great way to look at it, if you are brand new to the community.
Eclipse Origins used to be more than just a game engine, it represented a hub where noobs and experienced coders alike could come together, share ideas, learn the basics of coding, and come up with new tutorials and features almost daily! All in a FREE and mostly friendly community. Coming back after being gone for a LONG time I come back to a baron wasteland where the river of programmatic creativity now has a toll bridge.
If they want to sell it they should take a hint from robin, have an OPEN SOURCE and FREE one with less features so that we can still jump in the river of awesomeness that is programming, and one that has more advanced features that you would pay a small premium to own the source and use.
Now I personally don't know if this is worth $60, that might just be greed being larger than common sense about profit. Like mentioned before I think if the price was lowered we would see a large increase in volume of sale. Depending on the new price Price vs Demand will dictate the ratio of sales to profit over time. There is the DEMAND for it, but the price is above the majority the budgets of people who want it.
Lastly, there is no reason there should be a price on a something made with an old, dying, and outdated, not to mention platform specific, language. $60 bucks for a engine in VB6, not gonna happen, $60 for a cross platform that uses a more object oriented design, OH HELLZ YESH! -
I hereby declare this a dead project and I will no longer be working on it. Even though I did work on it for quite some time, the cutting edge features that I developed for this game WIP when it was brand new and still in engine dev have been FAR surpassed by recent versions of EO, I may try to Port the project, but I see my work on an Android project as where my development time will be going. The 4 month open alpha was pretty fun and this had lots of great reviews, I'm sad to say its over. Will it come back as something new? Maybe, we'll see.
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at the time time it was still a 140 base AP item, that's quite large for a base rate on an item.
140 x 6 = 840 + 40% = 1176 AP
The blind dart alone did 900 damage ;P
Please answer
in Q & A
Posted
Acceptable OS are windows 2000, XP, Server 2008 R2, vista, 7, and 8 (desktop editions). nothing else.