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RyokuHasu

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Posts posted by RyokuHasu

  1. @Me:

    > I think it's because it's on the same computer.

    Your telling me you don't do development of your game on the same computer as your server?

    … Ya there is nothing to back up what you think because MANY people get onto their servers from the same computer.
  2. @Grovvycko:

    > How do I run in Eclipse Origins? Shift slows me down…

    Ya it's like that…

    in VB6  look for
    ```
    ' Speed moving vars
    ```and change the values under it to what you want.

    @Grovvycko:

    > What are the shortcuts to using Spells?

    you have to drag them to the hot bar then use the "F" keys

    @Grovvycko:

    > What file types of music does Eclipse support?
    > I've noticed that .midi files work… is there anything that can maybe translate files into .midi?

    You can not change regular music files into midi files. You will either have to add .mp3 support or find some midi music.

    @Grovvycko:

    > How do I change/add/delete the names of items?

    on the server right click your name then "Make Admin". Back in the game press Insert (INS) on your keyboard and click on Items.

    You can also edit any game content with the admin panel

    @Grovvycko:

    > How do I add maps?

    If you followed the steps above… Open the admin panel then int he map warp enter a map number and click the warp button. this will create a new map, then using the map editor you can make the make from there.

    @Grovvycko:

    > Is it possible to make gender specific classes? If so, how?

    Simple way…. Just don't add any sprites of a specific gender to a class.

    @Grovvycko:

    > Every time I try to open the autoupdater and run it, I get this error: Runtime error: '13' Type mismatch. What is this and how do I fix it? (I have the runtimes files installed)

    you might not have set it up correctly.

    @Grovvycko:

    > How do I change the game icon?

    In VB6 click on the "Project" menu then click on "EO Properties" and click on the "make" tab.

    @Grovvycko:

    > How do I change the game from saying "Eclipse Origins" in the task menu to my game name?

    In the form Properties in VB6.

    @Grovvycko:

    > How do I change where _everyone_ spawns when they faint/start a new character/etc?

    In the map editor under properties.
  3. And now that its the weekend I can work on the New Systems for it more!

    List of MAJOR features:

    - Defeat NPCs and have a change to turn them into playable characters, with random stats generated based on the NPC's data
    - Character storage system
    - Evolution system
    - PC mail, you send mail to other players through a terminal
    - Ability to change characters in the middle of game play
    - Quests, conversations, Signs, and several other tutorial that will be modified to fit the new format.
  4. And what part of He still wants an MMO feel to it did you not get? He still wants maps, playable characters, ect. He just wants to make a card game sub-engine in it too. For combining both MMO and a card game this is a great place to start.
  5. You people are all idiots!

    LocalHost DOES NOT USE  INTERNET!!!!

    For those who don't believe this, take a laptop (with EO or CSDE on it) out to the middle of nowhere, away from any possible internet, and use a local host connection… guess what IT STILL WORKS! LocalHost just feeds back the connection to your computer without even leaving it.

    Now the "Lag" you are experiencing might be caused by a lack of RAM or a lack CPU power, or any number of things locally on that computer. If you have another computer that you can use test your local host connection on it and see if there is any change. If there is a noticeable change, it would be a problem with your PC and if there isn't any change then its a problem with the code. (or maybe both PC's just suck XD)
  6. Actually zesh, your not to far from the truth.

    Really you would just have to make a new screen, rendering, then you make a card game sub-engine that transfers all the moves from one person to another and handles all the card data.

    What he wanted is an MMO style game that you cant walk around, Collect cards, and challenge other people to the card game. I have many Ideas on how you could go about doing this, BUT i don't have the time or resources to do it without some cash incentive =P
  7. OR!

    You can make a "mount layer" and render a horse behind the player's sprite, move the rendering of the player up to its back (including the paper dolls), and increase the speed of the player's walk/run. And you might want to lock the player walking animation at the resting position.

    This is a way to Dynamically do mounts and it would require only 1 mount sprite and it would render under anyone who used it.

    personally I think using a separate mounted sprite for every character is absurd. =P
  8. Hey grim… Don't get too far into map and game development...  Remember you only have an unstable example of the new systems. Please wait until I finish the rest of it to make maps and start using the new stuff a lot =P

    And anything you add now wont be in the finished version of the pokemon systems XD
  9. to make it Full-screen you would have to get their screen size to do it that way. The you would have to write some calculations for where yo move the GUI parts and how much to stretch the screen.

    use something like
    ```
    ' Resize form to the screen size
        frmMain.Height = Screen.Height
        frmMain.Width = Screen.With

    ```
    this is a pseudo full screen but it might help if you try using it to get the numbers to calculate the new positions and size of the game screen.
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