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Whackeddie99

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Posts posted by Whackeddie99

  1. UpdateEventLogic was placed inside a For Next by accident…needs to be changed.

    server side, server loop:

    Find where it calls this sub:

    ```

    UpdateEventLogic

    ```

    move it below the next like this:

    ```

    Next

    UpdateEventLogic

    ```

    ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png)
  2. I fixed this bug…then my client froze and I hadn't saved, went to CTRL ALT DELETE and ended the process...ended the server by accident...lost everything. But I'm pretty sure the problem lies with the optInstance code, or something like that. It's got SOMETHING to do with the warp. If I remember for sure I'll post!
  3. Cinder: Igniting Embers (fantasy)

    .mp3

    Track Title - Cinder Main Menu

    We need menu music please! A subtle tone, nothing loud, just something simplistic and nice. It should loop seamlessly since it is menu music ![;)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/wink.png) If you need more info, just ask. But you said you've seen the project, so hopefully you know enough about it to be able to get the feel of the kind of music we're looking for, especially just for a menu. Thanks!
  4. Nevermind…just my dumbass-ness. But there is a little error where if you have more than 1 item, and you click any other than the first one going left-to-right, then it removes the first one, not the one you click. I could fix that and post here, but I'm not sure if that would actually make it take the right thing every time. So let me do some testing tomorrow morning and post it here. Sorry about wasting your guys time! Lol.
  5. I just wanted to make a quick comment after reading some of the arguments in this thread. If you're constantly pressing this topic owner to add your game, rate it higher, or make it sound better then you shouldn't be making a game. Nobody is going to play it, especially on THIS FORUM. It's cool if you're game is rated good, but no rating will change anything about your game.
  6. > If you plan to use 8 directional movement, you'd need a new sprite set with the new walking animations plus new paperdolls with the item look in each direction also

    No you don't lol?
  7. > I've got an error, RTE13, Type Mismatch.
    >
    > Line;
    >
    > If DateDiff("d", Auction(AuctionNum).Date, Dates) >= Auction(AuctionNum).EndDate Then
    >
    > Perhaps DateDiff isn't defined?

    Ok, I had this problem too. It was something GP must've ducked up on with the tutorial, but I'm pretty sure I remember what I did.

    Remove the For i = 1 to 100 next in sub RemoveDeadAuction, but keep the code in between. It's not needed. now, before the code that's erroring, just put this

    ```

    If Not Auction(AuctionNum).Owner = vbNullString Then

    ```

    and under all of it place an End If, should be good to go (:
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