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Whackeddie99

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Posts posted by Whackeddie99

  1. Wow, this is just fantastic! You must have a lot of free time, or are just really fast. I really hope you decide to become the head developer. And damn, I was going to use that knockback idea. I have a question about what general General General Pony told you - did you change GetTickCount to TimeGetTime? He told me to, so I have, but it seems player movement is ducked up now.

    EDIT: Player movement is ducked up when you have more than 1 player online.
  2. I've noticed this before too. Whenever I make an account with the name Whackeddie99, it always happens. That's why i usually make my account named Whack. Never thought to much of it though, this is actually a problem.
  3. Guys calm down, General will sort out the problems! He's just not the best at putting everything online, trust me, when you write a big system it's hard not to forget things. And to be honest, if you can't figure out these problems yourself, you shouldn't be making a game with it! Simple as that.
  4. To be honest I don't think the particle editor or the auction house should count. The particle editor isn't really his, and the auction house was already released. Even if it was buggy, I got it to work fine; it's implemented in my game now. Besides, we can't have a programming contest with only 2-3 entries. It's just stupid. I was going to, but I have a shitton of tests because its the end of the marking period, and plus no motivation
  5. > Hey Iris if you wanna add new GUI and do not wanna to slow down your engine, read this what i wroted (i am too lazy to repeat it here): [http://www.touchofde…3/page__st__560](http://www.touchofdeathforums.com/community/index.php?/topic/128709-engine-eclipse-advanced-v3013/page__st__560)

    [media='250 250']http://youtu.be/uIxNLcPyvEA[/media]
  6. > Is it in the right place pasted?
    >
    > ![](http://img832.imageshack.us/img832/9840/questionx.png)

    Yeah, that's it lol.

    > Actually, this was not a bug in my first write-up of the event logic. Afterwards, though, I split it up into 4-5 different subs which cycled through the players causing the original code to be less optimized….. Good find ![;)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/wink.png)

    Thanks (: I actually found it by mistake, and the thing is it really would not be noticed unless there was more than 1 player online, and we all know how rare that is for an eclipse game *smirk*
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