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Fuu

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Posts posted by Fuu

  1. Now that is a good question. I never understood why these kids liked to draw up concept art for something like this.

    It's not like the concept art is _good_, or anything. It's not like any of the concept art is _actually_ going to make it into the game. If anything, they'll end up being poorly edited RMVX sprites, and maps that aren't thought out well.
  2. You haven't been bashed at all on this post. Being incompetent is something that can be helped. They're just telling you that you need work, is all.

    You wouldn't last two seconds on the old Eclipse if you think that these people who are trying to help you are being rude.
  3. This looks incredibly generic, honestly.
    Nothing about this seems even remotely interesting, because it's all been done countless times before. (and on this forum, too) If you're looking to impress, you must be original, creative, and expressive. Along with lacking all of these things, everything is also poorly done.

    Let me break it down.

    * **You're using the same RPG Maker graphics that literally everyone else uses. **
    You'll attract more attention to your game if you have custom graphics. As long as I've been here on this forum, I see this all the time. People decide they're going to make a video game, so they make a bunch of maps with RPG Maker tiles, and NPCs, and then mix other "custom" graphics in as well. It's really not a good look.
    * **You've made absolutely no changes to the UI whatsoever. **
    Everything is in the same spot, everything functions the same, and the graphics are the same as well, except for "Friend", I believe. And even that looks drastically different than everything else. It doesn't mesh well.
    * **Your maps are bland, and too symmetrical.**
    The maps look like they were created, which isn't the look you want to go for. You want your maps to seem "natural", and you do this by making things more sporadic and random. A field won't look the same on the left side as on the right. Trees won't be perfectly spaced out. Grass won't be the same length in all areas. Mountain's wont contour perfectly to buildings. Here are some examples of maps that are less symmetrical, and more "natural".

    [http://i1238.photobucket.com/albums/ff481/hanzokimura/ParallaxMap.jpg](http://i1238.photobucket.com/albums/ff481/hanzokimura/ParallaxMap.jpg)
    [http://rpgmaker.net/media/content/users/30723/locker/Fallash.png](http://rpgmaker.net/media/content/users/30723/locker/Fallash.png)

    * **Your list of features is the base concept of most every online game in existence.**
    Most of the features that you've got listed are things that can be found in nearly every other online game. Nothing is special, or unique. Why would one play a game with only the base, when they could play something else that's filled with many more things to do? You need something to hook people, and keep them coming back.

    There are plenty of other issues with the project aswell, but I feel that these are the most important things for you to be focusing on at the moment.
  4. Decided it might be a good idea to practice a bit of animation. It's nothing too advanced, just a few simple animations on a small sprite.

    ![](http://puu.sh/j43ax/77333d3ec6.gif) ![](http://puu.sh/j40vO/e5670d22d3.gif) ![](http://puu.sh/j4luZ/5dddf6e7d3.gif)

    Tell me what you think.
  5. We're not telling him to stop doing what he's doing because we think it will fail, we're telling him to stop doing what he's doing because it's bad. I understand very well that people on this forum are under 18, because I'm 15 myself. Being a dick about shit _is_ my way of encouragement, if you fail to see that, that's your problem.

    No game on this forum has become commercially successful. If you want to dick around and make something for the fun of it, that's fine. Tell us that when you make the topic. Without that information, it seems like what you're trying to make is completely serious, and that you want it to go far. How do you know that he doesn't want to make a great game? Most people on this forum are in fact _not_ here just to make a bad project, and then laugh about it with friends. This is their first step into becoming professionals. If you don't tell them that what they're doing is bad, they won't learn from their mistakes, and they'll be mediocre for life.

    If anything, we _aren't_ trying to piss him off, we're trying to further him with his game making career.
  6. A term used in American English to distract others from the speaker's dissatisfaction with his own homosexuality.

    _Spoken: "John is such a faggot."

    Meaning: "I would love to drink John's cum, but I hate being gay and certainly don't want anyone else to know that I am."_
  7. Fuck that. People have been making literally this same exact project for years now. I've explained over twenty-six times to other noobs what they did wrong, which is the same exact thing you're doing.

    You're unoriginal, and you've put little to no effort in your project.

    *No, adding in 3,000 tutorials does not equal effort.

    Even if we did meet in the real world, what would you do? Beat me up? Damn, you're a badass. No, you'd probably sit there and take it even still, knowing that you're wrong.
  8. > -Headphones (Studio, HD)
    >
    > -Another Xbox 360 for the lulz
    >
    > -Airsoft Guns (AK47 and a Colt)
    >
    > -2GB RAM upgrade for my computer
    >
    > -Wireless mouse/keyboard
    >
    > -Battlefield 3
    >
    > -Tons of soft cloths and pajamas
    >
    > -C++ programming book
    >
    > -$150 in assorted cash
    >
    > -Full Harry Potter DVD set
    >
    > -Was told I'm going to Washington DC for New Years
    >
    > -Was told I get the old 45' plasma TV for my room

    fuck yo shit
  9. Because I'm still a five year old inside, my dearest mother got me a stocking filled with Skittles, Starburst, and Gummy Krabby Patties. And also a nightlight. Not sure why I need one of those.

    Away from the stocking, I got a 3DS. I should get a job so I can get games for it without breaking my mom's bank.
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