@Shanjai: > @Soul: > > > No it won't, a minor fix. > > > > Add before Case Else. > > > > ``` > > > > Case 0 > > Call SetPlayerLevel(index, GetPlayerLevel(index) + 1) > > Call SetPlayerPOINTS(index, GetPlayerPOINTS(index) + 5) > > > > ``` > > It worked, but the item won't delete(this means that players will be able to lvl up lots of times with the same item) Oh, i solved this one :cheesy: