MrKris
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Posts posted by MrKris
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It looks like a fairly good game so far. My only suggestion would be the mapping, it looks very bland right now. It need's more detail, they look too "squarish".
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(Don't have time for this nvm)
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@Fernz:
> You could make a flash video and use it as an intro with this tutorial:
> [Flash Intro Tutorial](http://www.touchofdeathforums.com/smf2/index.php/topic,73346.msg786611.html#msg786611)
![](http://sphotos-a.xx.fbcdn.net/hphotos-ash3/531737_422416081134285_1543133869_n.jpg)
Don't do that. -
I really want to get into that beta. But I guess I'll have to wait till it opens up to the public :/
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@Whack:
> lmao why did this forum even exist back then if Marshy was noob
There's something wrong with you… -
Cause pickles are green.
Why do my milkshakes bring all the boys to the yard. -
@Whack:
> I knew somebody would bring this up, but I still think its quite funny that jcsnider was so nooby 6 years ago, and now he's practically the leader.
Think about what you just said lol. 6 years ago, of course he's going to be a noob when he first get's here. We all are, hell even Marsh was a noob at one point. Pretty much everyone's first post can be funny when looking back at it. -
@Aáron:
> I knew this was a fake, the instant I saw that logo.
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> Visceral Games was a game development company from EA, that made games for Playstation.[Wikipedia Article](http://en.wikipedia.org/wiki/Visceral_Games)
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> That's certainly not a logo from someone that wanted it for their company and it's not a logo you made.
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How do you know EA didn't steal it from him! Lol I can't keep a straight face saying that. Oh, and the GUI you have up is just an edit of the Crystalshires GUI, with a background image from a different game engine. I'm pretty sure I saw that Azurima logo in Devo's old thread too. -
I think yours is funnier. Installing a CD for an eclipse server xD
http://www.touchofdeathforums.com/smf2/index.php/topic,67924.msg732639.html#msg732639 -
The tutorials are down because no one uses scripting on Eclipse anymore. That's been gone for some time now :p I would suggest picking up a copy of VB6 and learning that, that's all you're going to need here really.
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Well Ill start off by introducing myself, my name's Kris. I have been a pixel artist for awhile now, I can admit I'm not the best on these forums but I can do my fair share of graphics. I have some previous work below.
**Past Work**
(Please note that most of this stuff was a WIP that's still incomplete)
![](http://i.imgur.com/teZl7.png)
This is just a little pixel guy. Nothing special.
![](http://i.imgur.com/1Od59.png)
I made his head big cause I felt like it.
![](http://i.imgur.com/cVKep.png)
Some gloves :P
![](http://i.imgur.com/pRXjI.png)
An ax I guess.
![](http://i.imgur.com/Gq8rW.png)
A few weapons.
These are all different styles, I don't really have a set style but if you tell me what you're going for I can make it work out. Most of my other work is on my old computer, which is in my garage. I don't really plan on getting it out any time soon so this is what I have for now.
**Requirements**
I honestly don't want to join a team and have it go no where, I would prefer that you have a project topic up so I can look at your game before hand. If you do not have a project topic that's fine, ill just want to see some sort of work you have done, or have done in the past if it's a new project.
**Contact Information**
You can contact me from my MSN, Skype, or on here. Whatever works best.
MSN - [email protected]
Skype - MrKris.
(The skype name has the period at the end of it btw) -
I don't quite understand your question. Can you try asking in a different way so I can help?
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Well the default chat with EO is not that great. It usually shows the text you enter in the chatbox below. But if you want to add in a conversation system, there are many of them under the tutorial section. You will need a copy of VB6 to insert it into the code though.
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![](http://2.bp.blogspot.com/-pu62FtbXM_M/TwCHg9x_NiI/AAAAAAAAAJQ/OvR11ZRDpnU/s400/wtf+man.jpg)
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If you want to change the max amount of maps you have to do that in the source code. The engine already has a lot though, you wont really need to change that number unless you're making hundreds of maps.
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This is really nice. Can't wait to see what else you add in future updates :o
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Go to the "attributes" section of the map editor. There's an attribute called NPC Spawn. Click that, and the rest is fairly easy. Just choose the NPC and the direction it will be facing, then place is on the map wherever you want it to spawn.
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@Lepongistedu63:
> Hello all
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> Sorry for this new questions : How insert one NPC in my map ? I've create 1 NPC But i can't insert !
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> Thanks
Go into your map editor (/editmap) Then click properties, there's a little NPC section, just click one of the empty slots and choose your NPC.
And this is the Q&A section, ask as many questions as you need xP
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