dreamlarp
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Posts posted by dreamlarp
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Well we need a iso engine done then. If a coder could take this on we could probably get artwork to use for the example engine.
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Why would it have to be re-written? Using tiles and characters like Reiners sets and proper mapping would do it. Wouldn't it? What else would be needed in the engine for iso to work?
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I updated the OP with our new theme. We have quite a bit of art being worked on now. I expect to have at least the new GUI to show by the end of this weekend.
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The bounty system is a great idea. With the right theme this could be a good game. You look like you have done a bit of work anyway. Good job.
With a feature like that it might be cool to have a bunch of open world PvP areas. -
Yes we have a lot to go over. We are having the gui, sprites, new tilesets and items all done now.
The flee market was so players can have their own shops. I may let them also have shops in thier guild ships.
We do need a few more features done, its just hard to find a coder who can work with this version. But its a great concept and we are not dropping it just because we have some work to do.
We still could use a coder that can work with the old stable version to join us.
I might have the new GUI within a day or so. I will update the OP pics as soon as I do. -
Thank you. That link was down but I am going to contact Ferwin.
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Can you work with older versions of eclips? I have just a few features I need added to my project but I am still using the old stable version. I do not want to start from scratch in the new versions since I already paid so much and had so much done. Please let me know if you can work with the old versions and I will send you what features I need for you to price the job.
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> Found a couple of websites>
>
> [http://forums.rpgmak…turistic-tiles/](http://forums.rpgmakerweb.com/index.php?/topic/479-icys-modernfuturistic-tiles/)
>
> [http://forums.rpgmak…and-parallaxes/](http://forums.rpgmakerweb.com/index.php?/topic/5960-millers-moon560s-space-and-sci-fi-tilesets-and-parallaxes/)
>
> [http://www.rpgmakerv…or-vx/#entry174](http://www.rpgmakervxace.net/topic/35-grannys-lists-ebtsukuru-blog-resources-for-vx/#entry174)
tyvm I found all of those. Right now I am having a hard time finding Sci-fi, military and modern item sets. I have some very nice tiles being made and some custom sprite sets comming. Items are harder to find.
Things like guns, containers, military and future armor and all kinds of usfull items for games like computer chips ect.. I could use some realistic pics if I could find a bunch. -
If you can work with stable then please keep me in mind for the next weekend.
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I found almost everything that we are not making ourselves. We just need some good scifi items now. This is the one thing that they dont have much of out there.
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I might need a few more features but I am using the old stable since I paid for so many features already. Please let me know if you can work on that engine.
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I sent you a skype invite.
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> can't you change EE's gui design?
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> like the alignment
New GUI is comming in a day or so. I am working on getting new tile sets and sprites made right now. Look for some nice looking tiles comming soon. -
Ok i am getting the pics together now. Do you have skype or any messenger? Can you pm me how to message you please.
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Oh yes and WASD movement would be nice.
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I have a question. Are there any quests that give equipment? I have not gotten to level 15 yet but I haven't gotten any items from quests yet.
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I really love this game. Great job.
I really only have one thing for not that can make it better. I think if you work on a randum look table it would make old areas more fun to play in. Even durring the level up proccess randum loot would make it better. -
I have many graphics and pieces of tilesets I need combined into a tileset with 256 accross.
Many of them have white backgrounds and will need to be turned to black as I am using Stable.
I am very bad with photo shop so I could really use some help here.
If you can help I will zip and upload a folder. -
Can you PM me your prices per map.
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Wow tyvm. I'm digging into it all now.
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GUI is one of the things I can have done but I would like to get more art (sprites and tile sets) first.
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Oh BTW these are the extra coded features we added.
So it is ready to make many types of games from the same engine.
MOUNTS
–----
To mount: type "/mount" without the quotation marks
To dismount: type "/dismount" without the quotation marks
When you mount, your strength and speed will be increased by 10, and your sprite
will be changed.
NPC GUILDS
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Npcs can create and delete guilds.
Creating Guilds
---------------
Deleting Guilds
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MINES
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Type "/setmine" to place a mine on your current spot. The tile you're on will change,
indicating that a mine is there. If anyone steps on it, the player will lose damage
according to how much strength the player that placed it had. At this point, the tile
will change back to its original state.
QUESTS
------
AMMO
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BAG ITEM
--------
When you have the bag item in your inventory, you can access 8 extra inventory slots.
PLAYER SHOPS
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Players can place their own ships in the world map and sell items they price. These shops can be placed just about anywere in the world.
LOOT TABLE
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Make any item in the item editor as a Chest item to utilize the Loot Table. It
works by itself; all you have to do it make an enemy able to drop the item, or place
the item on the map in some way. You can choose the range of currency and items you
want on the item editor. Whenever the item spawns on the map, it will automatically
generate random items in the chest, within the range you specified.
RAID SYSTEM
-----------
To invite someone into your raid, simply type "/raid " and then the player username.
Raid Warping
------------
Only the raid leader can warp the whole raid somewhere by talking to an NPC. All the
raid members on the map will be warped with the raid leader.
Start-Up Items
--------------
When someone joins the game using a new character, he/she will automatically receive
specified items depending on his/her class.
ROLLING
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Type "/roll" to roll a number. It will say which number you rolled in the chatbox.
REVIVING
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You can only revive other players if you're a Doctor. Type "/revive" and then the
player's username to revive the player if he/she is dead. -
I have posted in the talent forum here:
http://www.touchofdeathforums.com/community/index.php?/topic/132416-artists-neded-for-wip-scifi-assets/
For artists. If you are willing to join up and help this very ineresting project get finished please post here.
This is the list of added features:
MOUNTS
–----
To mount: type "/mount" without the quotation marks
To dismount: type "/dismount" without the quotation marks
When you mount, your strength and speed will be increased by 10, and your sprite
will be changed.
NPC GUILDS
----------
Npcs can create and delete guilds.
Creating Guilds
---------------
To make an npc that can create a guild
Deleting Guilds
---------------
To make an npc that can delete a guild
MINES
-----
Type "/setmine" to place a mine on your current spot. The tile you're on will change,
indicating that a mine is there. If anyone steps on it, the player will lose damage
according to how much strength the player that placed it had. At this point, the tile
will change back to its original state.
QUESTS
------
AMMO
----
BAG ITEM
--------
When you have the bag item in your inventory, you can access 8 extra inventory slots.
PLAYER SHOPS
------------
LOOT TABLE
----------
Make any item in the item editor as a Chest item to utilize the Loot Table. It
works by itself; all you have to do it make an enemy able to drop the item, or place
the item on the map in some way. You can choose the range of currency and items you
want on the item editor. Whenever the item spawns on the map, it will automatically
generate random items in the chest, within the range you specified.
RAID SYSTEM
-----------
To invite someone into your raid, simply type "/raid " and then the player username.
Raid Warping
------------
Only the raid leader can warp the whole raid somewhere by talking to an NPC. All the
raid members on the map will be warped with the raid leader.
Start-Up Items
--------------
When someone joins the game using a new character, he/she will automatically receive
specified items depending on his/her class.
ROLLING
-------
Type "/roll" to roll a number. It will say which number you rolled in the chatbox.
REVIVING
--------
You can only revive other players if you're a Doctor. Type "/revive" and then the
player's username to revive the player if he/she is dead. -
Hello all,
I know its been a very long time. We have ported the game to the Unity3d engine and we are far along in our developement.
You can find our project here:
[http://www.touchofde…date-with-pics/](http://www.touchofdeathforums.com/community/index.php?/topic/109193-wip-terraforma-the-border-moons-update-with-pics/)
Also this is our site:
[http://spacedwarves.com](http://spacedwarves.com/)
Our elcipse engine was more than done to make a great 2d game. We realy just needed some more artwork and maps done better. I dug out and dusted off this project to take a look at how we had layed out the editors but it got me thinking how much of a waist this would be to not make this a 2d version of our game.
I have a graphic artists to do the UI once we get more of the art and maps done. I have written the theme and quests.
What we need is:
Sprite artists hopefully 2
Mappers. Looking for any that will help.
We are using an older version of Eclips but it is fully coded. We are just missing the art.
I am not sure how the forums $ works but it may be possable to pay some for specific work. But the bulk of our finances are being sunk into the 3d game.
Please post here if you can help. I would hate to see a project like this one die.
I would be willing to trade the finished engine for artwork also.
Isometric
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