chuchoide
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Everything posted by chuchoide
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Hey, been working on some new water tiles, here they are :D It is past water and the ones I just did (ignore the mouse-arrow…) They took me like 1 hour or so...
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Axxeon Online Recruiting (Need a Programmer)
chuchoide replied to chuchoide's topic in Talent Center
Looking for an experienced programmer to finish the team. Attached screenshot of early sprite concept and tiles. -
I really never play it, but it looked good. Im with you on brining it back.
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Oh… ok :( Nice map anyways, love the tilesets.
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Yeah, im curious too, where did you find them?
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I just said the line in my post.
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Go to modConstants in both Client and Server source and look for MAX_MAPS= and change value to your liking. Anyways, this isn't support thread.
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Origins is the newer one… you never thought why Eclipse Stable isn't in downloads section and why Origins is?
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Same's happening to me. For some reason, when I put Debug = 1 in the Config.ini file, the error doesn't happen, when I don't, it happens. EDIT: it highlights: ``` For i = 1 To UBound(musicCache) ```
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Hey, so Im using EO v2… and when I click the button "Properties" in the Map Editor, it causes Subscript out of range... I don't get it...
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@iSkweek: > in my OnDeath sub in modPlayer (server side. Give it a shot and let me know if it works.
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![](http://i51.tinypic.com/33vom7d.gif)
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@Sheldon: > I already made a tut for it And you need VB6 for it.
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You just follow the guides… you need to portforward first.
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@Toranos: > Thanks AmSamurai :) > > Alright, requesting that this thread be moved to the Non-Eclipse Projects section, as [Mellowz](http://www.touchofdeathforums.com/smf/index.php?action=profile;u=1183) has joined our team, to use his in-development C# engine. We'll keep you all updated. OMG Rlly? Cool!
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How in the world do i add more maps my current limit is 100
chuchoide replied to ElementalChaos's topic in Q & A
You need to make the new exe files. -
@zeldagamerboy: > This is the only topic that comes up when I search for a tileset on google! See my signature link, there are some RMXP sprites and tiles I renamed and converted.
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@Fogger: > Not bad for your first piece of work. The lineart is pretty well for the most part. The head is weird shaped. I wouldn't quit your project just because your spriting isn't that well. Look at some tutorials and work on your spriting it will get better. This
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You're sure you're using the lock-on in the NPC/Player you want to cast the spell on? You needa target someone first to use it.
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Just copy ' set the vital Vital = Spell(spellnum).Vital and paste there.
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Nice code man, will use it later! @Above use CTRL + F to find quickly lol.
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You needa make it yourself or hire someone, bud. If you want to yourself, you should learn Pixeling, if not, look for someone.
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You'll need to get them from the RTP of RMXP, convert them to BMP and rename them all.
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Looks cute, but its scary D: Jk, nice work.