chuchoide
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Posts posted by chuchoide
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It's very, very nice, good job!
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Please help
in Q & A
picInventory.Visible = Not picInventory.Visible or picSpells.Visible = Not picSpells.Visible
And so on. -
http://www.touchofdeathforums.com/smf/index.php/topic,68363.0.html
The reason EO does not give you much sprites, is because EO is just a head start for making your game. You gotta look for the resources for YOUR game, the purpose of EO is to help you create a game, not make it for you. -
Yeah.
You can maybe use this:
If GetPlayerAccess = 1 Then
picMod.Visible = True
End If
And whatever. -
@Schnurman:
> We are soon just going to make a totally diffrent W.I.P. page, because we changed the name and made so many changes. The graphics increased drastic and much much more. Basically Tales of Ninjas is dead, and Elements of Assault is alive. -
http://www.touchofdeathforums.com/smf/index.php/board,501.0.html
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http://www.touchofdeathforums.com/smf/index.php/topic,68514.msg737837.html#msg737837
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You're pretty sure you didn't delete/edit anything? You didn't do anything in any .INI file? You didn't add any other tilesets to your game, before trying?
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I dislike the bit of random colors above the textbox for chatting.
I attached so you see what I mean. -
Have you ever edited the source or made any change before using the engine?
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No, that's why it has an [EO] tag on the title.
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Why is it your last day in computers?
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I think you need to encrypt them, but I don't know how to do it.
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I think you can in the DirectDraw mod, with heavy coding.
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Ah, alright then. Good luck :)
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Hope to see a demo or early test client soon :D
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@Gin-ji:
> Thank you sir, it shouldn't be something I have to explain but, I have to much process to start over in EO, I don't mean to come off as rude to any one but, I can't use EO.
Yeah, I understand what you mean; same pressure happened to me. -
Looking nice so far.
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@QWERTYUIoP:
> Your reasons being?
I guess a bunch of Maps? Npcs? Items?
Use logic >_> -
There are differenct access.
For example, in my game, I use them like this:
1 - Moderator
2 - Mapper
3 - Game Master
4 - Admin -
We are using RMXP now.
For any information, visit http://axxeon-onlinerpg.co.cc/forum/
We will have a release soon! -
Thanks for the comment.
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@Above, PWO got shutted down and it got up again.
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Yes. Website is not done, so it will link the forums for now.
Crystalshire - Developer Slot
in Talent Center
Posted
Hey Robin. I saw your topic of looking for a Developer. I am… interested.
I'm not sure if you like me or not... I've asked stupid questions before and you thought I could answer them myself, I may have argued with you on those, but I'm not sure if you like me... I like the way you are, though.
I've talked with you in Crystalshire too, I don't think I've been in your blacklist of somewhere... really. I haven't had any warning before, only 1, which was because I spammed, not sure how many % I got, but I remember you were the one who warned me.
I don't have a bedtime, I do have school, but really, I sleep whenever I feel like it. I understand Math a lot, I've made some stuffs in the modCombat module in the server, and I have fully made any calculations there to work. I understand the way VB handles it.
My main language is Spanish, but I've been studying English for 2 or 3 years now, and I guess I speak it very fluently. I'm also very familiar with the EO engine, though I do understand that the CS engine is very different, and as you stated, that the Maths must be made the way the engine understand them.
I have maxed all my 3 classes, I also log in daily for a bit of playing, even though I am maxed at everything.
I am also nice at mapping with RMVX tiles, I've made a RMVX game before, and I got good at them.
About playing the game... I have played it all, I have defeated every boss with my friends, and have been in Crystalshire since it first day, previously Wind's Nocturne. I know the game, I'm sure I've been in every map that is available, and I'm sure I do really know all of the game world.
So, that's all.
I hope to get accepted furthermore, but in any case I don't, it won't really matter much.
That's all,
Chuchoide