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Lavos

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Posts posted by Lavos

  1. @Wraith:

    > Chuck Norris jokes about programming aren't funny…
    >
    > Chuck Norris was an only child... eventually.
    >
    > Now that's funny, son! Btw, Chuck Norris jokes are gettin old.

    Yeah i was bored so i thought of these after i did some intense studying and testing. It would be cool if it was that easy to program. xD
  2. Well after  4 hours of reading and researching stuff about directx7\. I decided to to just take a steam off and make this thread about fact of Chuck Norris. Here we go for the 1st five. sry if there not that funny. ;)

    Chuck Norris Facts:
    1\. Chuck Norris can write a game engine using only the mouse.
    2\. Only Chuck Norris knows how to reveal a troller.
    3\. Chuck Norris can finds bugs and glitches through walls in real life reality.
    4\. Only Chuck Norris can complie program using just pencil and paper to write with.
    5\. Chuck Norris can combine all the syntax IDE language and make it compile and run.
  3. Made a banner a while back. But i get the feeling that im still missing sumthing. Tell me what you think.
    ![](http://i6.photobucket.com/albums/y226/Hazama_Masame/SoulDestroyer.png)
  4. @Keebler:

    > …the sprites themselves would be 32x64 if that is what your asking.

    I understand, I just wanted to clarify what kind of sprites are you looking for. Unfortunately tiny frames such as 32x64 is just isn't my thing. I'm more use to making sprites that fit into a engine like mugen.
  5. I got curious after taking a test over the internet and my result is that i was a left brain thinker. I just want to find out the results of majority of the people in the community.

    If you want to find out what side of a brain think are you, you could google tests over the net and there should be hundreds of them or you could click on this link to find out.

    [http://web-us.com/brain/braindominance.htm](http://web-us.com/brain/braindominance.htm)
  6. @Carim123:

    > I'm assuming you did that in Paint.
    >
    > If you did, get something like Paint.Net, GIMP, Adobe Photoshop, Adobe Fireworks, Serif Drawplus etc
    > You'll be doing yourself favours. I use P.Net, so find something that suits to you.
    >
    > If you didn't…practise a bit on other things, maybe?
    >
    > Other than that, it looks pretty bland.

    Don't forget graphics gale too.  ;)
  7. @Anna:

    > It doesn't blend with your sprite because your sprite has well-defined lineart and sharp coloring, while the floor tiles are just a blurred out texture.

    wow right on the dot. Alright i'll get that fixed. I'm more excited now on how its going to look like. :azn:
  8. @Draken:

    > It looks good if thats the style your trying for.
    >
    > It shouldnt look bad after you make matching tiles and everything.
    >
    > Just please for the love of god make your tiles to scale with your player sprites. I cant stand people that dont do these.

    Thx Draken!, I'm on it to now i think i can understand what you mean by that. I'm working on a few tilesets my self made from my own style. Hopefully it would match the feel of the gameplay, including the sprites and the panorama backgrounds.
  9. @Sealbreaker:

    > even if you want it to look like THIS it still doesnt look like pixelart. Looks like just a handdrawn sketch ( no shading btw).
    > To be fair, I like this style of armor. Looks unique.
    >
    > -seal

    Why does every game have to be blt by a pixel art characters?
  10. I made a few floor tileset for my game. Though I kinda feel like it doesn't blend in well with the character. Feel free to send any feed back.
    ![](http://i6.photobucket.com/albums/y226/Hazama_Masame/ScreenShotTest-1.png)
  11. sry for the double post, but ive managed to put the sprite in to my game and it seems to be looking just fine on the way i want it to look. here is a screeenie if you wanna see.
    ![](http://i6.photobucket.com/albums/y226/Hazama_Masame/ScreenShotTest.png)
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